That's usually from lag. If you are lagging, your car appears to stop for a brief moment. Then if the police car is stopped and right next to you when this happens, it will say busted. The best thing to do is to never try and get yourself in a jam and NEVER try and backup or turn around when a cop is nearby, because you are trying to change directions, and in doing that it makes you 'stop' in a sense before going the other way.
If you think the light ramming is unnecessary, think about the situation... You're speeding away from the cop and endangering others... and you've robbed a bank. All cops have at least taken into account that the first 30 seconds of a chase AT LEAST should just be a 'light patrol' without contact. However whenever this is underway, many robbers will brake and change direction rapidly. The cop will sometimes hit the robber not on purpose, but because they locked their brakes and are trying to make sudden reactions. It's not easy, and especially when lag is at play a bit. You try chasing someone comfortably, and then try to ram them. They'd feel the same way about the ramming, anyone does that in CNR. Cops don't play touchy-feely in real-life if you robbed a bank or committed a big crime, it's serious stuff. The game is all role playing, play along. If you enjoy taking such risks of robbing a bank, have at it. You just need to know what you're in for, and stop acting like it is a kiddie game of tag.
AFAIK, no cops have done any of the crazy intentional ramming like you see in other CnR servers (eg, fullspeed ramming headons, or completely wild driving). They all have at least done well in doing the so called "light ramming" by doing the classic pit manuever which in a sense IS NOT ramming, but only a forceful move to try and get your car to lose control to make it easier to stop you. People are too sensitive on the use of this technique, and just call it "ramming" which is absolutely ludicrous. It is perfectly fine when a robber isn't obeying the police officer. AND not to mention, how many robbers WILL ever pull over in a chase and stop? I've only seen one that has done such a thing, and that is because he didn't know what was going on (new to the game). That said, the cops on the server know you wont stop with whatever is thrown at them, so how is a few nudges here and there going to be so bad? There is a 5 minute timeframe, and a lot can happen to have a cop lose a robber in that limit.... whereas a reallife chase could just go on for hours, and the cops don't have that amount of time.
I'd repeat that a lot of the hits that cops have when the chase starts, they are really never on purpose. The control of the car of both the players is at question, because the robber can slide out, or the cop can slide out, and anyone can accidentally hit each other in the first stages of the chase. It's no use being bugged about it and saying "wtf!!! cop why'd you hit me?!!?" That's just silly. illepall
It turns out to be a lot like a kid's game of tag if you complain about things in the game (even when it was perfectly normal). And people yelling "hey no tagbacks!" or "I am safe, you can't touch me, hardy har har!!". :rolleyes:
This isn't a place to discuss this further anyways, take it on their forums if you feel so 'cheated': http://z6.invisionfree.com/citylife