Not the sort seen in NFS etc, but some motion blurring on things like wheels etc.
I notice this alot when watching slo-mo replays, the way the tyre decals and wheel spokes look when spinning isn't really very nice, maybe a "blurred" texture for a spinning wheel/tyre, or some motion blurring added to these parts.
I notice this alot when watching slo-mo replays, the way the tyre decals and wheel spokes look when spinning isn't really very nice, maybe a "blurred" texture for a spinning wheel/tyre, or some motion blurring added to these parts.



You'd need very many frames to get a good source for mixing data, so fast moving objects get blurred properly. If you have two frames of the tyre where on one the decal points upwards and on the next frame it points already downwards, then there's not much you can do with the blurring.



