FF pedals are needed to simulate ABS as you can get a kickback/judder on the pedal as the ABS kicks in, sort of click click feel through your feet as the ABS does its job. Also brakes are pressure sensitive so could help there.
On the bite point, guess I spent too long in my old Mini (Now sadly gone as it could not deal with the huge distances I do at the mo.)
That had a real change in tension you would feel through the travel of the pedal. A sort of pressure build up and then a sudden release feel, a bit like the build up of pressure you feel on the steering wheel and then the drop/level off you feel as you transition into understeer. But then a 30 year old car feels a lot more raw to drive than modern cars.
Probably the way the clutch worked, my guess is that this transition was after the plates were apart as far as they would go so no more build up of tension of springs.
That said, I have just swapped cars with a neighbour for a few weeks as they needed an auto (My current cheapo commute car) as they have a broken clutch foot. Their car is a small Nissan and that has a very lifeless feel to all the pedals.
Trouble with driving is that there is so much, once you really look, that comes from feelings through your body but your brain makes it feel like it comes from other places. Clutch for instance, I bet everyone who drives a manual and have driven their car for a while is able to rapidly lift their foot to just before bite point and then slow down after that without even thinking about it.
Either way, the clutch implementation in LFS does need sorting
On the bite point, guess I spent too long in my old Mini (Now sadly gone as it could not deal with the huge distances I do at the mo.)
That had a real change in tension you would feel through the travel of the pedal. A sort of pressure build up and then a sudden release feel, a bit like the build up of pressure you feel on the steering wheel and then the drop/level off you feel as you transition into understeer. But then a 30 year old car feels a lot more raw to drive than modern cars.
Probably the way the clutch worked, my guess is that this transition was after the plates were apart as far as they would go so no more build up of tension of springs.
That said, I have just swapped cars with a neighbour for a few weeks as they needed an auto (My current cheapo commute car) as they have a broken clutch foot. Their car is a small Nissan and that has a very lifeless feel to all the pedals.
Trouble with driving is that there is so much, once you really look, that comes from feelings through your body but your brain makes it feel like it comes from other places. Clutch for instance, I bet everyone who drives a manual and have driven their car for a while is able to rapidly lift their foot to just before bite point and then slow down after that without even thinking about it.
Either way, the clutch implementation in LFS does need sorting