Idle RPM is not that high on road car. 800-900 is quite ok on such car, even if the engine size would allow lower. 1st gear shall be short : usually you expect reaching 50-55km/h max in the limiter, what makes it not really usable when 'driving' unless you are stopped and expect to move the car.
Which is weird since I used pretty reasonable dimensions .
Anyway, mistakes were prone to happen since it's my first modding project, I learned alot by doing this car and I hope I won't make the same mistakes if I ever make another LFS mod .
To be fair, a modern day C3 dwars a Saxo or visa as well, modern cars increased alot in size to account for the safety of people in the car and pedestrians
I agree with the point but aren't lfs original cars from the 90s ? I would expect less differences in size even if of course the xf2 has to be bigger as it is produced (đ) around 10 years later.
I m nowhere near an expert even tho car design is something I dreamed to do as a career since a long time, but being born in this country is something that limited my possibilities greatly...
As for the XF2, I think I was too generous with the car width, 10 cms less and it would probably give a way more coherent dimensions, plus the car width around the windows area should be narrower too (and the side windows length too):
because like said previously, with the progress that car manufacturers made in passive security, cars have way more "thicker" bodies which make them larger than older cars, this is something I didn't translate as realistically as I hoped.
As a test project, it opened my eyes on some elements that I used to neglect when it comes to vehicles creation, definitively modding a car into a simulator is a good way for me to improve this hobby of mine, If I ever create another car, It will definitely be an improvement over this project.