The online racing simulator
Quote from Nadeo4441 :I think he meant that there is no barrier between the track and the lake.

OK, thanks.
Quote from BMW-gek :I believe you insteadly, I'm a big computern00b.

Somebody willing to explain it too me step by step?

Faacceppaalmmm

What the hell are you doing here? We have Teamspeak remember.

Enough people to help you out.
You alive!!!! One second, be there in a moment.
Quote from BMW-gek :Then he says the patch is not supported archive.

Are you using the patch EXE ? You could try the patch ZIP instead (alternative download in the first post). Maybe that will be a supported archive that you can open.
One thing I noticed is that the Autocross track has no connection between tracks - same with Blackwood (although it is possible to get from carpark to BL1 if you try hard enough).

The only thing stopping this is the concrete bollards on AU!
Quote from Scawen :Are you using the patch EXE ? You could try the patch ZIP instead (alternative download in the first post). Maybe that will be a supported archive that you can open.

I think yes. When i unzipped the file and start LFS I get the same warning like a other user with the default skins.
Slowly downloading...

i came
I'm getting half of fps on open configurations than on "normal" ones (tried SO and KY) and CPU works harder too. Is that how it should be?

Tnx
It is working
Quote from sermilan :I'm getting half of fps on open configurations than on "normal" ones (tried SO and KY) and CPU works harder too. Is that how it should be?

Tnx

It's rendering the entire track area, so...
Bug fixed. now works.

I found something, it should be done in my opinion.

Just check this out. All this surface is driveable and it looks awesome, and a complete roundabout might be perfect.
Say something about this ^^

http://img38.imageshack.us/img38/5825/roundabout1.jpg
http://img163.imageshack.us/img163/2707/roundabout2.jpg
http://img688.imageshack.us/img688/7946/roundabout3.jpg
http://img689.imageshack.us/img689/474/roundabout4.jpg
http://img192.imageshack.us/img192/3499/roundabout5.jpg
http://img715.imageshack.us/img715/4141/roundabout6.jpg

Opening The access in both ways and the roundabout is all whats left in south city.
Quote from RubenI :Bug fixed. now works.

I found something, it should be done in my opinion.

Just check this out. All this surface is driveable and it looks awesome, and a complete roundabout might be perfect.
Say something about this ^^

http://img38.imageshack.us/img38/5825/roundabout1.jpg
http://img163.imageshack.us/img163/2707/roundabout2.jpg
http://img688.imageshack.us/img688/7946/roundabout3.jpg
http://img689.imageshack.us/img689/474/roundabout4.jpg
http://img192.imageshack.us/img192/3499/roundabout5.jpg
http://img715.imageshack.us/img715/4141/roundabout6.jpg

This has been covered. That roundabout is not usable because those barriers are present in all normal configs.
Yes i know, but, can't it be changed? all that place is well driveable and a Start Position can also be added.
#140 - msk
Z28 and Z30 require separate unlocks. Now I have 0 unlocks available and LFS locked to demo :doh:
Quote from msk :Z28 and Z30 require separate unlocks. Now I have 0 unlocks available and LFS locked to demo :doh:

email them and ask for more.
Quote from RubenI :Yes i know, but, can't it be changed? all that place is well driveable and a Start Position can also be added.

Its not on the to-do list right now. But maybe it'l come later when he is finished with the physics and all that.
-
(brandons48) DELETED by brandons48
Quote from RubenI :Bug fixed. now works.

I found something, it should be done in my opinion.

Just check this out. All this surface is driveable and it looks awesome, and a complete roundabout might be perfect.
Say something about this ^^

http://img38.imageshack.us/img38/5825/roundabout1.jpg
http://img163.imageshack.us/img163/2707/roundabout2.jpg
http://img688.imageshack.us/img688/7946/roundabout3.jpg
http://img689.imageshack.us/img689/474/roundabout4.jpg
http://img192.imageshack.us/img192/3499/roundabout5.jpg
http://img715.imageshack.us/img715/4141/roundabout6.jpg

Opening The access in both ways and the roundabout is all whats left in south city.

How did you manage to go there?
Quote from kimd41 :How did you manage to go there?

Adding the start position there, and just drive
It's very nice +.+

i really approve this update.
Woot thanks Scawen!
First of all, good work but...
Scawen... you noticed this?

Where are braking panels in aston? (see the attachment)

Also in KY there are some "holes" in the walls of the oval for example. Shortcuts bumps are missing in the exit of KY1 to KY3 (in the chikane)

A wall in FE is missing into the railroad.

Ramps, if you get down of them slowly from the high side of the ramp, it do a "catapult" or "cannon" effect and bump you with a high speed like the old red barriers walls.

Thanks again for the test patch, i hope my review be usefull
Attached images
farolas1.jpg
Thanks. For years i was waiting for open config.
But i hope for more open roads in south city.
One small problem if you are a admin on a server. If you try and select a open config like /track=FE2X, it just loads FE2 and not open config. I also tried FE1X and FE1Y and they dont work either. Could you have me please ?

EDIT: Just realised that the host was not changed to patch Z30. lol
SUGGESTION:

the new long FE straight is very bumpy, same goes for the small straight section on bl1 next to the chicane, its freaking bumpy, is there any chance to make it even ?
This thread is closed

Test Patch Z30 (NOW Z34 - old content / old physics / many updates)
(1442 posts, closed, started )
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