This would be very useful for drifting, because someone may don't want to change his hot tires, but just repair his damages and continue drifting.
Anyway. I love these new updates. Especially the barriers collisions/limit and the freeroam layouts. If it was possible to create custom starting grids(or even pits) it would be awesome so we can make our completly layout.
Scawen could you implement a "CPW off" option at the "Start new host" screen and in dedi? "show CPW exempt" filter on the host list would be nice too. The way it currently works is confusing and some people who don't read the forum much, don't know how to make host exempt or even that there was cheat protection update.
I'll look into this today, and implement it if it is compatible. I am sure that "never" should not exclude blown tyres being changed. So "never" really means "only if blown".
It's just a number, the total acceleration.
The improved tyre optimisation : in your version, with low pressure tyres, do some sharp turns so the tyre is deflected a lot. Looking at the tyre from the front or back (at a low level) you will find that parts of the tyre disappear at some view angles. This does not happen in the new version which checks each triangle's visibility. The CPU time in the new tyre optimisation is approximately equal to the old one.
Without echo maps the sound is just raw, there is no reverberation that changes depending on if a wall is nearby.
Without light maps, there are all the normal shadows under the car but if you drive into a building's shadow then your car is still lit by the sun. Also there is a slight change of lighting colour depending on the environment, but that is not there without the light maps.
I do have concerns that the "draw all" will run too slow on older graphics cards, even with the optimisations. I guess we'll see in the test patch stage. As a rough guide, you could go into SHIFT+U mode in your Z28 (paused and with only one car on the track - to eliminate other CPU usage) then press TAB to "high" view and go up high. No draw lists are used in that case. That frame rate you see should be around 50% - 60% higher in the new version, though that increase will vary depending on what you can see.