I modelled the lights myself. 


here u go enyways. my most succesfull car in 2 days sitting in front of 3ds max
i have follow the tutorial i found a Master Skinnerz PDF format.
gonna try it out!
. my 3d s max skills are limited only used it a couple of times like making models for a demo. would be very kind to explain little closer
thanks for all the help


More info in this forum - Click me!

illepall and third is here). Add there Sniikis work time for brake disks+rims+wheels, Mikk work for locker and oil can and Pdanev work with road texture...hmm, + rendering = a LOT of time 
. Rims are already used in XRR renders, I think there is also garage render where oli cans and that red locker is used. This road texture is new one...but it can be used in later renders. So next time assembleing scene will take 20% of time and 80% will be testrenders.





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