Yes, lots of invisible walls on the hillclimb, especially around trees on hairpins.
Struggling to get the FFB nice. Having the gain low enough to avoid saturation and clipping results in a stupidly light wheel (G25, and I know that can provide some torque!). Damping and friction should be off, as they feel rubbish (unless you want to simulate either a seizing steering column or using 250 grade oil as the rack lubricant).
The wet tyres are far too fragile, especially on the vintage car thing (that is nowhere near being vintage)
The starter motor keeps trying to autostart my car, even though it's already running.
Still don't like having to leave the game to adjust settings... but I'll cope!
Ah, that explains it, it's very odd, the physics of the vintage are FUN, but I don't know how REAL they are. Osella is kind of odd too, in the same way as the vintage you can catch insane drift angles with 10:1 steering ratio, in the wet and the dry.
Also, I'm reminded of how bad the contact physics are, and the collision noises.... ARGHHHH
" In order to stop crashing to desktop ,try this : right click on netKar PRO_NT.exe and then compatibility and choose "run this program in compatibility mode -> windows vista (service pack 2). Also choose the "Disable visual themes" and "Disable dekstop composition".
Works with Win 7 64bit. Don't know about other O/S
they do, they really do, the crash .wav is the same aswell, nomatter what direction and strength of the collision it's always the same noise. Even if you sideswipe a wall. LOL it's just a reapted loop of the same damn noise.
You whingers will always find something to moan about though, despite the fact that a simple fiddle with the sound sliders will solve the issue. In the time it took to come here and write a post you could have turned the skid slider down. Problem solved.