Feels good to be back in an NKP car.
But what happened to the FF1600? It plows like a plow. No grip on the front end at all. I think generally all the cars in NKP don't feel "bitey". Even the KS2 with it's tremendous grip, the first mm if steering input feels a bit numb.
So on the topic of understeer, does any else find it odd how the cars behave in a steady low speed turn? It feels very non-linear and very hard to adjust the radius of the turn, or even keep the radius of the turn by modulating the throttle. Very rubber-band like to go from understeer -> push wide, to less understeer -> tighten. There's no gradual increase / decrease radius with speed increase / decrease.
That is... compared to iRacing, LFS, and real life.