For few guys here its easier to give bunch of questions ''how to do this ? or that?'' than try things by themself and maybe found things that maybe even good render guys dont know so maybe try not to search 3d software tutorials but open your software and with your own brains make something. I say this coz some guys say '' blender's a shit , blender's renders are bad ,etc but meanwhile they without tutorials cant make better... maybe you dont get my idea but whateva. peace guys
To begin with, firstly try to fit your model into the frame, try to leave some space from border, it will look better. Furthermore, for learning, studio renders are better, as they are easier to do, don't try to do any fancy stuff, just do simple studio renders, plain background and few lights. I'll attach some of my first tries
i have started over, i jus read ya post fast, cheers for tips i made this, its not finished, gotta work on wheels and all that blue, plus my glass deforms everything, im not sure if thats jus the reflection or sumthing wrong, im jus using brazil glass, is simple and a ok view, needs zooming in on tho,, dam i cant believe i posted that last render ..
So, I made this simple render with my new FZR skin in Blender, and I got pretty satisfied. I have some questions though, The windows aren't reflected in the floor, AND after i changed the textures on the car, the front light looks a bit weird, with the light texture being black, but the rest under the glass is brighter. Got some ideas what it can be?
Could it be the windows are set to not be reflected? I'm not a Blender user so that's the sort of guesses I can make
Front light: That's the reflection you are seeing. You need to tweak whatever you are using to be reflected, to be reflected on areas you want, but not where you don't want them. Welcome to the fabulous world of studio shots
I think you are trying hard (that's meant as a compliment) but need to pay more attention to lighting. I'm sure the quality of your renders will skyrocket ones you do.
Very nice. Smooth and stylish Few comments though: Remember to frame properly (XRG rear is clipped by the edge of the render). The logo looks misplaced and off style. If that's how the logo looks then there isn't anything to do about that, but placing it for example somewhere above the cars would work better IMO.
Haven't made any render for a long time. Rims have no material, that's why they might look odd, but I forgot how to add materials to the items that you add in the render (the items that weren't originally there).