Did you save it with 16 bit per channel? That's really pointless and waste of space as normal monitors can't display more than 8 bit anyways. My latest render is 2MB @ 1920 res even with small texture on the ground and wall. Yours look smooth (didn't downloaded the big res) so the filesize would likely be even smaller than 2MB.
Ah thanks Lynce, compliments from you have double weight.
However, I am not sure if I need LFS renders for my showreels.
Here is a result of my latest work:
Official trailer of 2011 IIHF Ice Hockey World Championship, Slovakia - Short version in HD: [url="Official trailer of 2011 IIHF Ice Hockey World Championship, Slovakia - Short version in HD"]http://www.youtube.com/watch?v=cXbun3rYmiM&hd=1[/url]
Official trailer of 2011 IIHF Ice Hockey World Championship, Slovakia - Long version in SD: [url="Official trailer of 2011 IIHF Ice Hockey World Championship, Slovakia - Long version in SD"]http://www.youtube.com/watch?v=e9zAqCetvA4[/url]
(real footage camera tracking, lighting match, done all 3D freezing effects except 1st cut with stone pavement and Bratislava castle- made by my friend. scene with mountain lake featured 23 billions of polygons, in those damn trees, haha. most challenging and kinda popular happened to be the freezing lamp in detail, and ofc also the cherry tree bough. The idea of the whole trailer and directed by my friend Tomas Zavarsky, live shots and studio lighting by Peter Bencik, post production and grading by Tomas Zavarsky, many thanks to my great friend Martin Zembery for his care and help. 3D by HIVE Studio, copyright by Vaculik Advertising)
Now someone give me the 3ds max model of FernBay track. Thanks. :mischievo
Yeah, I do - along with Lightwave 3D and modo, although not as much as SI any more. My typical job would be freelancing. Been doing so for more than a decade now and occasionally take on fixed jobs. I fancy freelancing the most though.