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ZanZi
S3 licensed
Team name: Glowing Pistons Team
Number: 09
Car: FZ3
Drivers:
Anton Stratiev (ZanZi) Bulgaria
Ilya Grigorov (Grigorov) Bulgaria
Krasimir Ivanov (krkriv) Bulgaria
TBA

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Team name: Glowing Pistons Team 2
Number: 17
Car: FX3
Drivers:
Toni Velkov (BOSCHO) Bulgaria
Dimitar Dimitrov (miamoto) Bulgaria
Stanislav Nenkov (nofear88bg) Bulgaria
TBA
ZanZi
S3 licensed
#09 fzr & #17 fxr
Last edited by ZanZi, .
ZanZi
S3 licensed
Just wondering if we'd need to place the GT3 stickers on the rear bumpers, because our so called "art director" had decided not to create psd and our skin kinda has no space left for anything to add with a reasonable outcome.
Last edited by ZanZi, .
ZanZi
S3 licensed
+1 But is it possible to reduce the time (about 5s) the name in the button stays life? I've went through the whole ts to find option for that but i couldnt find it maybe one can help?
ZanZi
S3 licensed
Made 2 miss shifts approaching boothy's place and practically did the vettel of todays with the engine so after the 20 minutes i was stuck at ~2:17's.
ZanZi
S3 licensed
Is it that big problem if we run the 3 hours without driver change or i should go and seek for some dummies
ZanZi
S3 licensed
Team Name: Glowing Pistons Team GT2
Class: GT2
Car Model: FZR
Test race session: 2
Drivers: ZanZi, Anton Stratiev, BGR

***

Team Name: Glowing Pistons Team GT3
Class: GT3
Car Model: FZR
Test race session: 2
Drivers: Grigorov, Iliq Grigorov, BGR
ZanZi
S3 licensed
Something like gtA, gtB and gtC.
Writing what first came up on my mind...
ZanZi
S3 licensed
Is there a chance a team that havent done moe before to enter the test events with 2 cars? Specifically im asking if i (ive done moe for the last few years) and another friend of mine can enter with 2 different cars the 2nd event?
ZanZi
S3 licensed
Quote from EQ Worry :Ah, it took me a while to understand, but now I see. You mean to connect Aonio to local TS3 client, not to TS3 server. Nice idea! In fact I did not check what options client add-ons offer, any research and help in this respect would be most welcome. Anybody knows if there is an add-on that would offer locally information about currently talking people, or possible other events as well? I think the ServerQuery port I've been experimenting with work only on server, which is a limiting factor, when talking events are not reported.

Quote from EQ Worry :
I believe the requested feature was actually simple – show on LFS screen (using a button with configurable position) the nickname of the guy currently talking on TS3. No talk, no button. Someone talks, the button pops up. Is that right?

#1 exactly what i mean tho, might not've explained it properly but couldnt find better way the given condition
#2 should be some tiny button tho

Cant wait to try it out tho.
ZanZi
S3 licensed
The 2 most obvious differences between the real GT1 class and what you are trying to achieve are engine sizes(types) and weights. Then on - tires widths. Ofcourse there are more factors but these... but lets dont go in the deep waters, lets have fun.
ZanZi
S3 licensed
Just wondering which fictional gt1 class inspired these changes?
ZanZi
S3 licensed
Quote from hyntty :Not that it bothers me any but how exactly do you propose to convert something that's been a bitmap all along to vector in the first place? It won't get any better..

You couldnt have assumed that i was asking the staff to give us the stripe's source psd's instead of .png's could u?

Anyways case closed even before your post. hf
ZanZi
S3 licensed
Team Name: Glowing Pistons Team
Number: 58
Car: FZR
Drivers:
ZanZi, A. Stratiev, BGR
Grigorov, I. Grigorov, BGR
krkriv, K. Ivanov, BGR
Last edited by ZanZi, .
ZanZi
S3 licensed
On the teamspeak side tho,

i bet you did checked it out but ts3 have plugins option which for example by default have some for people with G15 kb LCD display, test plugin, client query which allows telnet connection.

Think it would be better making something that would connect to ts it self other than connecting to the server issuing latency and bandwidth. Just my 5c,
keep the pace up with aonio - awhum for endurance knobs like me xD
ZanZi
S3 licensed
#58 Glowing Pistons Team
Last edited by ZanZi, .
ZanZi
S3 licensed
Quote from PMD9409 :I don't understand your logic. So basically, the FZR should be faster at not only the slower tracks, but at the faster tracks too? Surely that isn't very good "balancing".

What im saying is that there should be 3 ways to win an endurance race in these endu like leagues.
1) FZR style - being fastest but using more resources for that speed (fuel/tires/driver effort/setup making)
2) XRR style - 2nd fastest, fuel and tire efficient, stretching the stint length which would lead to less pitstops in the longer races.
3) FXR style - consistency above all, staying out of any trouble.

With the current restrictions fzr loses the main advantage its got.
Im not complaining for any of the short races tho dont get me wrong, its in the long term where things get a bit unbalanced because if xrr could stretch its stints to 65~70min it would pit 1~2 times less than fzr through the length of the race which you can calculate how much fzr will lose.

These discussions have been lead before and will continue right untill people realise its all about compromise. Either choose fastest car,pit more or slower car pit less and gain the lost time with fewer pits.
ZanZi
S3 licensed
Interesting tho, now xrr seems even with fzr speedwise but you cannot runaway from the fact that xrr uses its tires better, drinks less fuel. So that makes it with the given restrictions the obvious choice.
However fxr still looks as poor as it's ever been, fails to use its tires potential.

Its more on the suggestion side to slide:
back the fzr to 20% because even on power tracks like ky3 where it should be the king of the hill xrr keeps up with it no problems at all yet xrr pits in for less fuel and makes longer stints than fzr.

Overall: comparing lap per lap times xrr=fzr but with all the other factors it (depending on race length) chances are leaning towards xrr.
Last edited by ZanZi, .
ZanZi
S3 licensed
why would i be asking if i wasn't up for it
ZanZi
S3 licensed
massive bump i know, but is it a problem to have bg.lfsmanual.net ?
ZanZi
S3 licensed
Just a quick question tho, since i've finally had the time to finish the lfs.net translation i've forgotten if i was to either mail victor about that or write here.
ZanZi
S3 licensed
application sent
ZanZi
S3 licensed
Here we go again... illepall

btw the legendary "die in a fire" declared old fashion?
ZanZi
S3 licensed
stop the trolling guys, its not been that far the time u all been like him
FGED GREDG RDFGDR GSFDG