The online racing simulator
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s1m0n
S2 licensed
How does LFS checks if server is alive? Ping? What if my firewall/forwarder is blocking ping packets?
Why my DEMO host is not listed in the game but it's listed on LFSWorld?
Onece again, all required ports are configured on firewall/forwarder propperly.
s1m0n
S2 licensed
This is the situation. I'm hosting two games on one computer with one NIC.
Games are in different folder with different configuration (names, ports, pass....). Firewall/router/forwarder is properly configured for all needed ports on TCP and UDP, other ports are blocked (web, pop, smtp, ping...). Games are not using standard ports (except port to connect to master LFS server).
Games are listed on LFSWorld but are not visible in the game.
If I'm trying to connect with game name (inputing names like MyServer DEMO or MyServer S2 to "Joining game on: internet") game is not connecting, it doesn't say anathing and it doesn't connect.
Only when I input exact IP address (public IP, not local), port and pass ("Joining game on: local network") in DEMO game it connects. But when I try to input IP ("Joining game on: local network") in S2 mode game says "you must enter a valid local network IP address".
Help plese!
s1m0n
S2 licensed
Stupid me illepall
Thank you!
Data fro LFSWorld
s1m0n
S2 licensed
I'm trying to create complete web site for managing LFS teams, leagues and so on...
Site will be gathering data from LFS (host status), LFSLapper (lapping info) and LFS Stats! (all data that can be gathered from qual, race and chat).
One thing is bothering me... Is there a way to collect data from LFSWorld about drivers (HotLaps, Online laps, online status...) and other things (WRs,....)
One thing I forgot... illepall It's all programmed in ASP.
s1m0n
S2 licensed
Did that too
Didn't try starting S2 first... Will do that and let you know of results.
Other thing that is of concern... My hosts aren't listed on the list in the game, but they are listed on LFSWorld. Is that because my hosts are behind firewall (in fact forwarder, forwards public IP to local IP - 192.168...) that doesn't allow ping packets, or....? Game ports are properly forwarded (TCP and UDP).
s1m0n
S2 licensed
Quote from MonkOnHotTinRoof :Just copy setup.cfg file and change port (/port=63392). Run lfs dedicated twice for each setup.cfg: LFS.exe /cfg=setup1.cfg and LFS.exe /cfg=setup2.cfg

Know that, did that. I start DEMO host than S2 host, but people can only connect to DEMO host... No error is returned, LFS just disconnects.
Two LFS games on one host [SOLVED]
s1m0n
S2 licensed
Is ti possible to run two LFS game hosts on one computer with one NIC but on different ports?
I would like to run one Demo and one S2 LFS game hosts on different ports (including different InSim ports) but people can only connect to DEMO but not to S2 host. Is it because both games aro on the same NIC?
Please help!
Last edited by s1m0n, .
CROTeam
s1m0n
S2 licensed
Croatian racing team - CROTeam

Web site: www.croteam.r8.org

Administrators:
BlackEye
Gaas
s1m0n

Moderators:
Admins + nEvil

Skin designer:
s1m0n

Drivers:
kresho_1
marko_p
mladen
N I K I
Oly
trucky
theone
dembelija
Ballistix
scipy
rsts
DankoH
jopi_1
sigor1976
s1m0n
S2 licensed
No, it doesn't do the trick...
LFS Dedi
s1m0n
S2 licensed
It would be very nice to have a log file (plain old txt) with all messages from LFS plus some that would be interesting for server admins like: IP of user that connected, date and time of connection, ping from server to user and so on...

I thing that this isn't much of a trouble and it would give LFS admins a better view of ther server usage.
FGED GREDG RDFGDR GSFDG