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rane_nbg
S3 licensed
I guess he wanted to show off how lighting of the needles and other lamps on the dashboard works.
rane_nbg
S3 licensed
You should look into cmdLFS function, this is the part of the code that should execute the spectate command. I don't know where in laper this function is declared, but maybe there is some sintax error..
rane_nbg
S3 licensed
Quote from YukselYilmaz :After this post I will stop replying on this topic, users can discuss among themselves.

Thank you. I'm not sure where were you for 20years, but lfs is in constant developement and small improvements are happening all the time, many of our suggestions got realized and saw life in the game. It is slow, yes, but considering that it's all on Scawen alone is quite a remarkable programming achievment.
Last edited by rane_nbg, .
rane_nbg
S3 licensed
Very nice, but does it have a car stereo?
rane_nbg
S3 licensed
Yeah, not a bad idea. We need to wait a bit for new lighting update, then with new possibilities ideas can come to life.
rane_nbg
S3 licensed
I would love you to educate me on the physics of drifting by using elementary school level equations. This truly made me laugh, thank you for that Smile

If you drift into a corner, you may enter the corner more quickly, but then exit will be slower as excess speed that you carried into the corner will make you slide = lose grip = lose time. Driving style on high grip track and rally style gravel driving are very different. What I'm refering applies only to smooth driving on a tarmac track.
Last edited by rane_nbg, .
rane_nbg
S3 licensed
Kristoff what are you talking about? I got my S2 licence by playing LFS for 3 months straight every day for several hours.

Francesko, just keep playing and you may also get the licence.
rane_nbg
S3 licensed
Nice try Aleksandr, to switch your debate topic towards something more acceptable to general audience of this forum.

My opinion about this gta6 trailer may or may not follow Smile Your analysis of it is certainly a splendid work, very nice review.
rane_nbg
S3 licensed
Hi and happy 20th aniversary of your loyalty to lfs.

You first have to understand that Scawen is under a lot of pressure lately as he is busting his ass off to bring all the recent updates into an official patch. Luckily, many of us do recognize and appreciate his efforts and we try to encourage him. Unfortunately, there are also some people who think that Scawen is obligated to fullfil their requests and wishes for improvements, just because they paid some 35eur or so. If there would be some kind of a monthly subscription system like in iRacing, then maybe, but as it's now, it's just ridiculous to expect anything other than what lfs already is.

Second, please do not forget that LFS is just a PC game and it is a master piece of coding, done by 1 guy. What do you expect? Very realistic modeling of all phenomena required for accurate simulation of a racecar is simply not possible yet, so many aproximations (simplifications) have to be done. Maybe with quantum computers in future things could go much closer to reality, who knows.

Now, my humble opinion about your requests. Points that are equivalent to the claim "make lfs better" and which do not explain any issue in particulair or do not add any value to improvement suggestions are: 1, 3, 4, 5 and 8, therefore not even worth disscusing. Point 2 is reasonable, we'll see how that works with new tyre physics model. Point 6 is straight out lie, in lfs any tire slip = loss of traction and that results in loss of time. Point 7 is ok, but needs a major rehaul of lfs game engine and we will probably not see this for a long time even as a possibility that will be considered. Point 9 is reasonable and will probably be realized some time in the future. Point 10, this is entirely on LFS devs to decide, but I do not see why would anyone who makes a living out of this would do such a thing. Even if they workout a way to sell some licences, who's to say that following lfs iterrations would be better or worse than original?
rane_nbg
S3 licensed
I highly doubt that disabling the net bar graph will change anything in linux for multiplayer, but I do agree that there should be a simple option for this in misc, or view section in lfs settings.
rane_nbg
S3 licensed
Aleksandr, what you seek is completely legit, it's just that your audience is not in this forum. I'm sure you will find much better people to debate with in some of the human sciences forums. Your "greek philosopher" skills are not understood and are pretty much wasted by trying to get some brain food here.
Last edited by rane_nbg, .
rane_nbg
S3 licensed
He has a good PC, the problem is that he runns LFS in linux which is a big no no and gives him horrible experience both with gfx and with the gameplay, fps, fluidity.
rane_nbg
S3 licensed
Tnx for these nice layouts and for an awesome driving, was quite fun to watch.
rane_nbg
S3 licensed
Ah yes, tnx for reminder.I did read what you wrote there back then, but by now it was forgoten unfortunately. I just did read it again and this is impressive stuff man, big thumbs up for making it available for us at some point Smile
rane_nbg
S3 licensed
Nothing needs to be removed from lfs, we are fighting hard to have new things added Smile

I think it's time for a windows PC ar at least a win boot option.
rane_nbg
S3 licensed
Tnx Degats for this insight. Can you tell us, which method you used to calculate delta and what in your oppinion is missing from your curent implementation?
rane_nbg
S3 licensed
Ok, I have to involve. Number, what you wrote the way you wrote is not ok. There is no need for such harsh insults, you deserve a punishment, but I will not be a judge of that.

When we fist find out my wife was 1 week pregnant, some 2 years ago, she wanted an abortion as she felt she's not ready for a child. That made me feel extremely sad, since I was quite happy about being a dad. Luckily, I was able to talk some sence to her. Now, many moons down the road, parenting is hard as hell, but I didn't regret our decision to have this great creature being born.

That being said, many people do not deserve and/or should not be parents, this is a hard game to play and would be good to have a way out. Even wanted baby is hard to take care of, an unwated poor one is better off into someone elses hands, but that is again a huge missery for child to be raised in an orphans institution..That's when everything is ok with a baby, what if there is something very wromg that is detected from the early on (you can only do abortion <= 3 months), taking care of such baby is nightmare if one does not abort pregnancy.
Last edited by rane_nbg, .
rane_nbg
S3 licensed
Quote from Gutholz :Insim can already read the coordinates and speed of every car. I believe it was the MCI package

Tnx, that's good to know. For delta to be calculated there has to be also some reference path in the track against which a car path will be evaluated. That is why I was suggesting that race line coordinates are also available through inSim. Car coordinates and velocity vectors alone are not enough.

Many of you have no real sense of how difficuilt this feature is as a mathematical and programing task. There are very many ways to do and it may or may not improve one's racing. I agree that is a nice luxury to have in lfs, but let's let Scawen to focus on important things first - new release, then gfx and tire physics.
rane_nbg
S3 licensed
Also, another point, for me personaly, I like that cars in lfs have different strenghts of ffb relative to each other. For a noob player, this may be a hassle because he needs to readjust ffb strenght in lfs for each car and I can understand that. With an addition of ffb bar graph in latest patch this comes down to spending some time at observing the bar and using keys on a keyboard to set it live while driving. Then remember those values for each car roughly, which isn't really so hard.

Once you have set ffb in lfs such that it sends close to max ffb but still below clipping, you should go in your wheel driver/firmware settings and set what ever you want. Say wheel can do max 10Nm, if you set there 10%, you will get 1Nm as a result as a max force.
rane_nbg
S3 licensed
You're the one who fails to understand how ffb in lfs works. Lfs can't send certain torque in units of Nm to a wheel, because it has no idea what a wheel can reproduce. It only sends a value between -10000 to +10000 and that's it. What wheel does with that is up to each wheel and its firmware.

In this situation you mentioned, you just have to lower lfs ffb below 10% to a desired value where there is little to no clipping.

What you probably are asking is for Scawen to re-scale the ffb strenght such that optimal value for most cars is about 100% and not 10%. For me personaly I don't care at this point, it's just a relative number.
rane_nbg
S3 licensed
Loopingz dude, you have an FFB bar so just adjust LFS ffb % such that you have minimal clipping, then have a blast with your wheel settings.
rane_nbg
S3 licensed
Quote from Scawen :OK, thanks. I've added it to a list anyway, in case it seems a good idea and can be coded safely in the final week before the official release (either next week or the following week).

It's fine Scawen, just work on releasing the official version. You already made so much work in this teat patch that it could have been a few official versions already. You can't get it perfect and there will always be something "small" that can come up when you are about to release it. Just do it Smile
rane_nbg
S3 licensed
This is another very hard one, but I will try to stay away from it this time..
rane_nbg
S3 licensed
Scawen, tnx very much for this and the upcoming updates for the 0.7E, this will be a truly massive improvement with respect to 0.7D, just awesome Smile

Quote from P V L :Hello, what to do to run the [DS] servers at D50 ?

Wait about 2 more weeks until they release the official patch, there will also be an option in the server control panel to select 0.7E
rane_nbg
S3 licensed
Yes I would like to know how to do it with lapper also, please tell us.
FGED GREDG RDFGDR GSFDG