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MICROCHEL DRAG SPEC
henricat2006
S3 licensed
Vehicle mod: MICROCHEL DRAG SPEC
Details page: https://www.lfs.net/files/vehmods/F05EFB

SHORT DESCRIPTION:
Quote :Compact car with turbocharged motorbike engine

DESCRIPTION:
Quote :Small, light and reasonably powerful car to play under 10 seconds on the 1/4 mile

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henricat2006
S3 licensed
Quote from henricat2006 :Can you find the technical data of this engine with the turbo pressure it uses? i can try to help

I tried to make a version of the engine with 2bar pressure, but I have no idea if it is close to the original pressure.

Just for testing I put this engine in my car and see how it would work.
henricat2006
S3 licensed
Can you find the technical data of this engine with the turbo pressure it uses? i can try to help

I tried to make a version of the engine with 2bar pressure, but I have no idea if it is close to the original pressure.
henricat2006
S3 licensed
I posted the update with the correct mapping, then check if it was good.
henricat2006
S3 licensed
Quote from mitsumeku :oops, I find another. Thanks!

the problem is in the trunk lid and hood, I did the mapping and then added a few more pieces, they ended up being out of the correct place in the mapping.
henricat2006
S3 licensed
Quote from mitsumeku :Hi, first of all, great job! Smile Thumbs up
and now my little problem when making a skin. The 2 areas indicated in the front and rear of the car concur in a single area in the skin file. I would like to use two different colours for each area, but I think it isn't posible for this issue.


P.D. Sorry for my english

Thanks for reminding me of that, I fixed it in the GM_SST version and forgot to modify this one too, as soon as it's on my computer I'll try to update.
henricat2006
S3 licensed
Quote from Latvian Video :Overall I love it, the only thing slightly bad I have noticed that the animation often clips and the hand isn't holding the wheel. Otherwise I love it

thanks, i will check this to fix in the 2 versions, any other problem can comment i try to fix it.
MALANDRO - STOCKPRO
henricat2006
S3 licensed
Vehicle mod: MALANDRO - STOCKPRO
Details page: https://www.lfs.net/files/vehmods/A22F16

SHORT DESCRIPTION:
Quote :The Brazilian executive car tuned for race tracks.

DESCRIPTION:
Quote :The 250-s Engine gets even stronger with the help of a turbine and the car is even faster with lighter weight and better tires.

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henricat2006
S3 licensed
Quote from lucasazedo :o mod ficou muito bom, creio que o motor deveria ter um leve a juste e por os pneus cooper cobra nele 230/40 14 original de epoca

Eu fiz baseado na ficha técnica deste site : https://www.carrosnaweb.com.br/fichadetalhe.asp?codigo=9677

Depois eu preciso achar a informação de distribuição de peso para melhorar um pouco mais
MALANDRO - SS
henricat2006
S3 licensed
Vehicle mod: MALANDRO - SS
Details page: https://www.lfs.net/files/vehmods/DADF0D

SHORT DESCRIPTION:
Quote :A Brazilian executive car

DESCRIPTION:
Quote :Old Brazilian coupe with the amazing 250-cubic-inch engine and rear-wheel drive.

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henricat2006
S3 licensed
Tenta refazer a suspensão, está dando batente muito fácil, até com o setup default
henricat2006
S3 licensed
Quote from [OD :Jardim;1990966"]Valeu mano, obg

Acabei de postar mais uma atualização, corrigindo o mapeamento das laterais, agora tem direita e esquerda separados.
henricat2006
S3 licensed
Quote from [OD :Jardim;1990641"]Henrique, faz uma skin default sem o LX? tenho que replicar o carro da firma do pai PFV kkkkkkkkkkkkkkkkk

coloquei uma opção no setup pra tirar o LX, comecei a mapear para fazer a skin default, mas ainda está com uns bugs, assim que conseguir eu atualizo de novo, mas ja dá pra começar a fazer a skin agora e usar, por enquanto está duplicado o lado esquerdo no direito, n sei o que estou fazendo de errado, mas logo resolvo.
henricat2006
S3 licensed
Quote from Snoop.DriftEra :It felt like wheel size or suspension geometry were changed. Glad to hear you left it as it is, maybe it's just my wheel.
The blue coat idea means we can have a pearlescent type of paint? BTW Does it increase the polycount (since the pearl material is different)?

this increases the Poly count, I literally duplicated the bodywork, just changing the material.
UZM 1500 TURBO
henricat2006
S3 licensed
Vehicle mod: UZM 1500 TURBO
Details page: https://www.lfs.net/files/vehmods/5B2A0E

SHORT DESCRIPTION:
Quote :RWD 1500cc Turbo 250hp Soviet look car

DESCRIPTION:
Quote :Cheap Russian car from the 70s. Simple and fun to operate, with a few tweaks to make it even more fun.

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henricat2006
S3 licensed
Quote from Snoop.DriftEra :Blue coat is bugged. It flips the top part of model (roof and mirrors) to LHD and paints my skin's bonnet into blue, in Default white it does not happen.

P.S.
Did the physics changed? It feels different than a week ago or is it me?

I didn't change anything in physics, what did you feel differently? I can check if I accidentally changed something, I will check this blue coat problem

I did it as an experiment, I wanted to see what people would think of the idea, I ended up not checking for any bugs before updating.
henricat2006
S3 licensed
Quote from JanNL :Basically, looking at the details, stock setups etc.... stolen from the Tango MPI and just made some small changes...thumbs down for me.

This wasn't stolen from anyone, it's just a variation of the car, if you look at the details on the page there is an indication of the original mod it was based on.
TANGO RS
henricat2006
S3 licensed
Vehicle mod: TANGO RS
Details page: https://www.lfs.net/files/vehmods/A2E77F

SHORT DESCRIPTION:
Quote :Light sedan with 2.0 16V engine

DESCRIPTION:
Quote :Sport version with F4R engine and 6-speed gearbox.

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henricat2006
S3 licensed
Some examples of objects that I can get from the files, but I don't see any point in posting, only if I could position these objects as a layout.




henricat2006
S3 licensed
Quote from Gabey1 :lovely stuff Smile hopefully we'll see more LFS map objects

I made a few more objects, but I'll study which ones make sense to post, as some are pretty pointless
henricat2006
S3 licensed
Quote from Aerogyry :the front light is not on, as well as the turn signals

Yes, this is an issue that has not yet been resolved in the current version of LFS, it is not possible to add lights and mirrors to the handlebars or steering wheel.
BLWBIN 1
henricat2006
S3 licensed
Vehicle mod: BLWBIN 1
Details page: https://www.lfs.net/files/vehmods/318ECE

SHORT DESCRIPTION:
Quote :Blackwood Dumpster

DESCRIPTION:
Quote :Why not drive a motorized dumpster?

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henricat2006
S3 licensed
Quote from R-to :GRIP Masters has done inspection for the GM_SST_CX WAGON and everything is made by the SsT rulebook. GM_SST_CX WAGON is now allowed to use in SUPERstock Touring 2022 championship. Everybody can now use it in GRIP Masters - SsT 24/7 server.

"NOTICE IN INSPECTION"
If you want to make it fit to better to the SsT series you can take weight out of it 22kg and add install rollcage in it.

thanks, I'll make these changes, I'll also modify the default setup a little to improve drivability
GM_SST_CX WAGON
henricat2006
S3 licensed
Vehicle mod: GM_SST_CX WAGON
Details page: https://www.lfs.net/files/vehmods/BDAB1E

SHORT DESCRIPTION:
Quote :CX WAGON SsT series

DESCRIPTION:
Quote :SUPERstock Touring CX Wagon

AP 2.0 16V with turbo
Quattro drivetrain and suspension
225 street tires
1300kg

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Last edited by henricat2006, .
henricat2006
S3 licensed
I made an electric version to test some things, but I didn't even think about making it available, I did it just to test the maximum power I could reach.

FGED GREDG RDFGDR GSFDG