Looks hilarious, it's like the cars in the old Re-Volt pc game, without the bonuses and weapons, haha! I like the fact that you can't roll or it or get it into a slide (with default set at least).
One thing I noticed, is that it constantly damages the outside rear suspension when turning left/right at high speeds: https://streamable.com/1kn0d4
It is just like re-volt & FR Legends! hahah thats perfect! Ill take a look at the suspension tonight, couple things got to be cleaned up with the shadows too The downforce of the undertray is a little high too, although i do like how much the cars hug the ground...
I like this project and it's good to see that our physics seems to go down to this scale but I'm confused by the engine - it is said to be electric motor, but sounds like a single cylinder four stroke engine. Maybe if it's meant to be internal combustion, it could use a two stroke engine and a centrifugal clutch? Or if meant to be electric (as it appears in the image) why not use the normal gear whine sound?
Thanks for the feedback Scawen! Yea the physics are just on the limit of working, any smaller and things start to brake lol. I just did an update and changed the engine sound to a more tradition electric RC motor sound which works a lot better for how we built the chassis. Originally I wanted it to be a Nitro RC kind of style but we ended up with a chassis closer to RC drift cars with electric motors.
Glad to hear everyone's enjoying it! Were having a blast racing these online so its cool to hear most people are having the same experience.
I've found out the reason for this. "Side Drag" on the main body is too low. I always set this to about double the "Max Drag" (which is for the forward direction). The assumption is that a car is designed to drive forwards and has (1) better coefficient of drag in forward direction and (2) smaller cross-sectional area when viewed from the front. This side drag also applies to reverse direction. I tried setting Side Drag to double Max Drag then the car went a bit faster in forward than reverse.
The EVs in LFS are all fixed gear, so there is no difference in gear ratio for forward and reverse.