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luchian
S3 licensed
If your Win7 PC config allows you, maybe it would be easier running a XP VM ?

LE: and directly to your question, maybe this could be a solution ? (don't really code 3d applications myself).
Last edited by luchian, .
luchian
S3 licensed
C'mon guys, it's enough that LFS, generally speaking, is not at its prime. No need to go against each other additionally..

It's true that there were some issues at some point, but everythins seems to be sorted out.
Services are running fine, and communication during "the storm" was ok. So one satisfied customer here.

Good luck RackService.
luchian
S3 licensed
Quote from luchian :Actually I did a quick test yesterday evening. I have a 3screen setup and a nvidia 670 GTX, on Win7 x64. I couldn't setup surround with only 2 screens, it was 3 or nothing.
I underline quick test though, as I haven't had time to try to physically disconnect the 3rd screen and see if it behaves the same. Shall come back with the info after work.

Quote from Matrixi :Well that's strange, because I tested dual screen surround (Edit: actually, it was propably on eyefinity now that I think of it) with my old 20" dells and it worked just fine. It was un-usable in gaming due to the bezels being in the middle of where you're looking at, but it did work.

I can confirm (if still needed) that on nvidia you cannot enable surround for only 2 monitors. I have just tried on my sistem, by phisically disconecting one of the screens (I've tried all combinations) and the surround config option is greyed out. So you'll have to pass to something like SoftTH to get a game working, should you be interested to do it.

Anyways, this is only for clearing out this doubt; regarding DX version, I would assume that DX9 at this point would be enough. The visual difference will be more than noticeable. Nothing will block finally making the step to DX11 later, at some point in time, when the context will be appropriate.
luchian
S3 licensed
Quote from Scawen :[..]something that graphics card manufacturers or MS could easily support if they weren't more interested in sabotaging perfectly good functions in order to force you to buy the latest devices.[..]

^^THIS ^^

Sorry for the no-added value post, but had to express my frustration..
It is also true for 3D.. with nvidia hardware one has to purchase additional software..
luchian
S3 licensed
Quote from Shotglass :yes you can you just have to set up eyefinity or nividia surround[..]

Quote from Degats :[..]Yeah, that sucks and I have no idea why they removed that feature.
However, the GPU manufacturers came to the rescue eventually - every 5000 series and later AMD GPU supports at least 2 monitors as one screen ("Eyefinity"), and nVidia began to support 3+ ("Surround") soon after.
So you can do it in W7, but you need the right hardware (the situation still sucks compared to XP, but at least it's not impossible)[..]

Actually I did a quick test yesterday evening. I have a 3screen setup and a nvidia 670 GTX, on Win7 x64. I couldn't setup surround with only 2 screens, it was 3 or nothing.
I underline quick test though, as I haven't had time to try to physically disconnect the 3rd screen and see if it behaves the same. Shall come back with the info after work.
luchian
S3 licensed
Thank you NDR for the entire logistics that went into organizing this event.
Kudos to all GT2 cars that I imagine had a difficult task with all the GT1 traffic.

Great race !
luchian
S3 licensed
Small question please:

One of our drivers (planned 3 for the round) is not yet sure he will reach home in time for the race.
Will it be a problem if we complete the race only in 2 drivers ? (about 50% - 50% ratio) ?

Thanks.
luchian
S3 licensed
Quote from Bean0 :Just in case anyone is unsure about how to join IRC...

Use the LFSWorld chatbox/IRC client - http://www.lfsworld.net/irc/
Type /j #ndr to join the NDR channel
Type /nick <name> to change your name


Thank you Bean0 (2nd time)
luchian
S3 licensed
Is it mandatory that the Quali driver makes the first stint ? Or can it be another driver on the rooster ? (the quali driver will also race, of course)
luchian
S3 licensed
#19 Racing League Romania
luchian
S3 licensed
Will there be any live stream for this event ?
luchian
S3 licensed
teamName: Racing League Romania
attending: yes
class: GT1
car: FZR
number: 19
drivers:
- {Dominic-v, Cosmin Popa, romania}
- {luchian, Lucian Chirvase, romania}
- {tDiesel, Adrian Solom, romania}
- {dan.bordei, Dan Bordei, romania}
luchian
S3 licensed
Great stuff Smove
Thank you for your (outstanding) work(s) !
luchian
S3 licensed
teamName: Racing League Romania
teamManager: {luchian, Lucian Chirvase}
teamViceManagers:
- {Dominic-V, Cosmin Popa}
drivers:
- {luchian, Lucian Chirvase, Romania}
- {Dominic-V, Cosmin Popa, Romania}
- {elfoanse, Andrei Penghis, Romania}
- {DaggerXS, Dragos Trancan, Romania}
- {tDiesel, Adrian Solom, Romania}
- {dan.bordei, Dan Bordei, Romania}
- {ady_romania, Adi Oita, Romania}
- {joe_nambaruan, George Stamate, Romania}

# Team Car 1
class: GT1
car: FZR
number: 19
luchian
S3 licensed
Quote from imthebestracerthereis :I'm pretty sure it's the focal point, but it's only affecting LFS. I can watch a SBS 3D movie just fine, I can look around and my eyes are always focused and continuously see the 3D effect. On the other hand while playing LFS I can only focus on one thing, and if I look elsewhere, my eyes have to readjust[..]

This ^^.
Looking at the track (what you usually do when racing) is just fine. But looking at the dashboard (formula cars especially) needs some readjusting time.
luchian
S3 licensed
Quote from Scawen :Do you mean less than 0.0 or more than 0.1 ?

What I mean is:
Now, the "0" value still corresponds to a significant offset of the 2 images. I was wondering if it would be possible that the 0 value means even a lower offset. (I am aware that this would reduce the 3D effect). I think it could be useful to identify where the problem lies, when there are issues (referring mostly to the aligning of the 2 images). Hope you get what I try to say
luchian
S3 licensed
Praises:
This is great ! The depth is there, the interface is readable, and of course it is adjustable like everything in LFS . The chase-cam is perfect ! I feel like putting the hand through the screen and playing with the toy car

Problems:
Driver view: (for my case) I am seeing some ghosting for driver arms and wheel, but this is probably hardware related and not LFS's fault.
The wheel (tried only on FZR, FXR) seems too far from the dashboard (maybe it's the model it self ?).

Suggestions:
I would like, if possible, that the inferior limit of the 3D adjustment goes even lower than it can now.
Last edited by luchian, .
luchian
S3 licensed
Quote from Scawen :[..]As you see far distant objects are in the same place on the L and R image in both screenshots I posted. But on a TV, I'm concerned that the far distant objects will look like they are at screen distance, because they are displayed in the same place.[..]

Well, actually not really (I'm speaking for my experience only). The horizon it's more or less "flat" anyways as you cannot really position it.. what gives the deph feeling is more the very close-range (cockpit), close-range (car's nose) and mid-range objects (opponent, or objects close to you). In your "demo" images the cones are a perfect example. The separation between tha car's cockpit and the environment is pretty decent. What is less good, it's the off-set of the two images in the cockpit (the very close-range field). Like I said, you cannot focus in the same time with the exterior.. you have to adjust your eyes to see it. And by doing this, you cannot see the exterior very good. One might say that this is "normal", it's what you do IRL (focus close or far). But it is an effect less obvious in other games, and this ruins somewhat the immersion.
Hope other ppl can give some feedback also.. I am not a veteran of 3d..


Quote from Scawen :[..]Do any games with 3D support have some options like "image separation" or "VR headset / TV" or "3d effect strength" to adjust the effect or make it work differently with different hardware? Or do 3D TVs have an image separation option?

For the games I have mentioned, I didn't even searched for a 3D option (not sure they have one). It was TriDef3D that did all the work. And it kinda' worked out-of-the box, meaning on default settings. TriDef 3D (or the software you use) would have some options for the "3d effect strength" that basically modifies the offset between the 2 images to suit your tastes.
Also, my TV has some settings (defaults are balanced). See attachment, for the TV's available options and their description.
Last edited by luchian, .
luchian
S3 licensed
Quote from Scawen :Here are some screenshots of the SBS (side by side) and TAB (top and bottom) half views at the moment. The word "half" refers to the horizontal or vertical compression of the image. It may be that TAB half is the better choice on a passive display, because you are going to lose vertical resolution anyway, so you might as well keep the horizontal resolution in that case.[..]

Made a test on my 3DTV (with active shutter glasses), and didn't noticed a big difference between the 2 images. There is a slight advantage towards T/B but not that much. The efect though, is not quite there imediately.. Looking in the horizon (or outside the cockpit) is ok, it has a good depth. But looking inside the cockpit is not straight forward. You have to adjust your eyes a bit. (yes, and I also did change the left/right or right/left order).
Didn't had this problem with other games I tried (via TriDef 3D) rF2, AC, DIRT 3 <=very good looking in 3D.
luchian
S3 licensed
Quote from Scawen :Just wondering if the 3d projector can work without the nvidia thing, so you'll be able to use it directly from LFS (no nvidia software) when you get this update?

One of the LFS output settings will produce side by side (half) output like these youtube videos.
So anyone who can view these [edit : in 3D] (in full screen mode) will be able to use LFS 3D.
http://www.youtube.com/watch?v=bTEPm5ZUcXU
http://www.youtube.com/watch?v=h52AN-xV1d8

I'm expecting to complete the side by side (full) and top and bottom modes as well.

This is great !

I don't own a nVidia 3D vision kit. Only an nVidia card and a 3DTV (it just happens that mine is an LG). And today, if you want to play a game in 3D on your 3DTV, you have to buy additional software.

The 2 main solutions are nVidia 3DTV Play and TriDef 3D. Problems are:
1. They cost (~40 euros)
2. LFS didn't work (at least not with TriDef3D) being on DX8

So, if it will be possible to have direct SBS or TAB from LFS itself, it will be awesome !
luchian
S3 licensed
Thank you Scawen (and Fordie).
This is actually what it's all about.

PS: personally I am interested in 3D stuff also .
luchian
S3 licensed
I'll just bump in here: Anyone knows where to find the FBM scene/model ? On ds-autos there are all the LFS cars except the FBM .
LE: managed to find this at least. No material mapping though.. so still interested in a model like on ds-autos.

OT: if you don't have the Brazil render, you could very well do it with mental ray or other. Just edit the materials so they are appropriate on the render engine you choose.

One alternative (and more user friendly) solution is Keyshot. Even material editing is pretty straight forward. The results are decent enough with little skill. Here is a WIP, after about 1H work (first time using Keyshot).
Last edited by luchian, .
luchian
S3 licensed
If everybody on the forum(s) would answer the way you ^^ did, this place would be a lot nicer.

OT: rF2 has a free demo also, and personally I find the feeling very nice.
FGED GREDG RDFGDR GSFDG