Team name (optional): Oh My Goodness Me!
Team logo (optional - PNG, min 512px*512px):yes
Team will submit custom liveries: No
Team Home Colours: B
Team Away Colours: K
Team Captain LFS Username: Flame CZE
Team Captain Nickname: Flame CZE
Player 2 LFS Username: mblixt
Player 2 Nickname: mblixt
Player 3 LFS Username: jmeade
Player 3 Nickname: Meaddie
Player 4 LFS Username: CoolerPotato
Player 4 Nickname: CoolerPotato
Live for Speed had one competitive advantage: It didn't have relevant cars, it didn't have relevant tracks, it didn't have relevant graphics
...
it had amazing net-code
...
The net-code was the only reason that anyone stuck around
...
@scawen : you have thrown away the only competitive advantage that your game had
Nowadays if you get within a meter of a competitor, you throw a dice to see who gets thrown to the moon.
I can throw those dice in games with actually interesting cars and actually interesting tracks. I only stayed here because the net-code was good and I valued net-code over content ... but when you have shit content mixed with shit net-code..
This is a low effort layout, I have no further plans to improve this layout. However I do think it is very close in size, width and proportion to the real thing.
If anyone watches the silly Nascar race this weekend and wants to try it for themselves ... this exists. Complete with all the checkpoints for functional lap timing and racing. 20 grid slots in the expected location, and another 20 spawn points just outside the track if you are mad enough to try and race with 40 people here. 10 pit box's in the infield.
if anyone wishes to use this on their server, or modify / improve this layout ... feel free to do so.