I know i bumped it, but rather bumping this old one that creating a new thread!
I've searched and read through a whole lot of thread similiar to this, yet this is the one with most back up from our fellow sim racers who agrees that a torqueconverter (slushbox simulation) is needed in LFS, thus this is the thread im replying to.
Alot of the complaints that its a waste of time implementing this in LFS, is based on peoples ideas of LFS as a racing sim. Thats true, but you're forgetting that alot of us also use LFS to kick back and enjoy driving the cars without trying to break the world record! I for myself cant afford a car with automatic IRL (gas prices and thus the MPG), so im driving a manual. I happen to love the sound of the autobox switching gears, and would trade my car with my moms '98 540i (auto) any day! So what better way is there than to cruise around in an auto car in LFS, my favorite race sim.
Im not sure if i would use it while racing, all though im thinking.. for the heck of it, just do it guys!
Racer is another sim where im up on my toes to get a proper autobox implemented. And though racer provides far more programming available to the users, it hasn't happen yet even though several attemps/concepts has been made with external programs simulating what racer dosn't. If such a program could be made for LFS using insim and what not, we wouldn't have this split problem today.
Ok my fingers hurt now... just wanted to release my thoughts!