Fact of the matter is, if the LFS developers wish to enforce their ToS/EULA (or whatever they like to call it), perhaps the onus should be on them to implement mechanisms to enforce those terms (i.e don’t share accounts etc).
You realise the concept of in game currency within [TC] isn’t new, right? Seems like you’re making us out to be the root cause of a newly discovered problem when it really isn’t us.
@Scawen, is there a chance that the Track Bitmaps can be provided for the updated South City and the 2 new tracks to get a better understanding of the road network please?
I would imagine you would use an 'Insim Circle'. When you set your traffic lights to red, set a boolean to reflect this, and when a user travels through that InSim Circle whilst that boolean is true, then do whatever action you wish.
Just a note that sirenfast and sirenslow get replaced with the defaults again, not sure if that is intentional, but I am sure I saw someone bring it up in a previous version release?
This is true, but the main reason is that normal HORNS cannot be scripted like the sirens, but I guess it is upto Scawen if he feels it would actually be beneficial
Just as someone else has mentioned, backspace can be used for other current binds. Obviously not a burning issue, but something some players may appreciate!
On another scripting related comment, is it possible to "unbind" a /ctrlf shortcut? I know in the .txt included you can unbind "buttons" (/button [button] [function] - e.g. "/button 5 shift_up" (to unbind, use -1)), is it possible to unbind a CTRLF key so it returns to being blank?
Just wondering Scawen it would be possible to make an option to enable/disable the virtual keyboard for the VR stuff? Rather than it being constantly binded to 'Backspace'?