It has been deleted because comments like that one are detriment to LFS. Yes, LFS is primarily a racing simulator, but the beauty is that you can also use it for other purposes. The physics have been made so that they work all-round. Why would we want people not use LFS in other ways, especially if those people are not in anyone's way?
Your comment excludes those people, makes them not feel welcome -> brings negativity -> annoys people -> makes people not want to come back. So while you may think you are helping, you are actually doing the opposite.
I don't think it's our server / connection.
If I ping the monitoring servers of that site from my end, there's no loss at all. http://tools.pingdom.com/ping/ (used by isp's to keep an eye on networks) also shows no loss.
Anyway, it's a nice tool - it still gives apparently correct latency values, which is nice to know.
nice! A bit odd that it displays 60-80% packet loss for just about all locations though. Pretty sure that's not actually the case.
When using IPv6 it reports no lost packets though (you can try with mail.lfs.net).
I have updated the LFS Benchmark site with the new version 0.6F and have added some hardware for those of us with new systems.
The replay and min/max cfg.txt files are still the same as with previous version.
It may be interesting to see if there's a performance difference between 0.6F with DirectX 9 vs the older versions of LFS with DirectX 8.
I don't know what got into you, but something must have snapped lately. And it cannot be Flame's "nick stealing". Or well, it could be I guess, but mate, you need to calm down and compare your problem in this instance with people with real problems. Then realise your problem really is no problem at all.
Raging like you do lately will not help you. In fact, raging [on the internet] always makes things worse for you. You've been around a while - you should know by now.
So I've closed this thread. Not because I'm invoking a police state, but because rage threads lead to nowhere. I couldn't even understand 75% of what you were talking about. It's just rage without substance.
Go outside, enjoy the wheather, breathe in the fresh air, realise life ain't that bad if you think about it.
I think it's how it's supposed to be, but yeah it's debatable.
In any case, I hope you don't mind me not looking into it.
a) I don't really feel like modding vBulletin for this because:
b) pretty soon we'll not be using vBulletin anymore, so trying to fix this would be a waste of time imo.
Pubstat is a means to programmatically retrieve stats from lfs world.
It's all explained in the first post of this thread https://www.lfsforum.net/showthread.php?t=14480
It can be useful for people to collect and show statistics on their own website for example.
You or your team must have been using some application that collected stats, until November when apparently you stopped using the application.
I can see lots of stats recorded for people since november and I can see my own pubstat usage from yesterday when i had to fix a bug. So I assume stats are being recorded and displayed as usual, but I can confirm stats for Yisc[NL] stopped after November 2013.
Which account are the ident keys assigned to?
Maybe you're really using ident keys from someone else?