Thanks. Fixed that by shortening long urls.
But fixed it better by now doing an url check before storing it. So the page needs to actually exist. And if it does, I believe the urls should be short enough in the first place (as per the format google uses).
Thanks for the explanation, but I did know how png works and differs from jpg
Though I did not know that LFS (or I guess directx) will load png just fine if you give it the jpg extension.
We'll see about all this when Scawen makes some time to do the skin download updates.
I like the idea of converting skins to dds on the server and gzipping them. The filesize is about the same as jpg then (even for 2048) but without lossy compression. It also has the added bonus that the LFS client doesn't have to do any conversions, leading to faster skin downloading / processing.