I think we'll just leave the restrictions as they are. It's been announced and obviously some tracks are going to be better for XRG, but some will be better for XFG. We'll see how it goes, bear in mind the success ballast is in place so the same three won't always win.
Perhaps it might be done race to race. Blackwood is equal, A22 is XRG, SO4 is XFG, WE1, KY and FE are XRG. As a result I may consider race to race restriction.
Post your skins for the 2013 GenR GTi Trophy here. The requirements are:
Note: Drivers with single digit car numbers (number 2 to 9) are not required to use double digit numbers on their skins (for example: 2 instead of 02).
The rulebook for the GenR GTi Trophy 2013 can be found >HERE<.
It contains approximately 12 pages of all the necessary rules, regulations and information needed for the series including penalties and procedures. The series administration reserves the right to edit these rules at any necessary time.
If you should find any grammar, numbering errors or loopholes, please post below to let me know.
In Genuine Racing's first organised GTi Trophy, the series will include a variety of tracks that will challenge both car and driver. This might be in the narrow, tight turns of South City or on the open fast roads of Westhill, it is known there will be many battles on the 6 tracks to hold the GTi Trophy of 2013. Throught the series a drivers championship and a team championship will be running. The event will consist of six 40 minute races, starting with the LFS Standing start and 1 compulsary pit stop. There will be two grids, the 64 fastest from the prequalifying will be entered into the races allowing for a total of 64 drivers per event.
All drivers and teams are welcome enter the league. Drivers do not have to sign up with a team, but if they do only the 2 highest point-earning drivers score towards the team championship. The races will consist of a 24 hour pre-qualifying period before the race which decides who will be entered to the 20 minute qualifier, followed by a 40 minute race.
SERIES SCHEDULE
Round 1 : 04.09.2013 : Blackwood GP (BL1)
Round 2 : 18.09.2013 : Aston Cup Reversed (AS22) - Map
Round 3 : 02.10.2013 : South City Long (SO4)
Round 4 : 09.10.2013 : Fern Bay Island Reversed (FE25) - Map
Round 5 : 23.10.2013 : Westhill International Reversed (WE1R)
Round 6 : 06.11.2013 : Kyoto National (KY2)
CAR BALANCING
At all events drivers must use the balancing restriction.
XRG: 1% air-restriction for Blackwood ONLY, 2% for Round 2 onwards.
XFG: -
I come on with 3 friends today, and we all get banned. One messed around a little, and he got banned first but was nothing serious and he apologised after. I asked your admins to unban him but instead he bans me and my other friend.
At AirAttack we try our utmost best to deliver quality racing servers to the Demo community. We apologise you had this experience on one of our servers, perhaps there was no Limad online at the time to handle the situation. We will be looking into this incident to see what has happened as this obviously isn't tolerated on our servers. If you have any more information such as replays please make a user report here: http://www.ready2rollteam.com/forum/viewforum.php?f=106
Hey guys, just thought I'd announce a new update in the rules:
- Skins should either be uploaded to LFS World or on the LFS Forum FBMC skin thread before the event. (Skins will be checked during the event)
- Changes to the teams are now allowed any time until the start of qualifying and have to be announced by the Team Manager.
- 107% rule won't be applied to pre-qualifying anymore, but we reserve the right to remove drivers from the event in case they are unable to drive in a safe manner.
- Signed-up drivers who didn't do pre-qualifying are allowed to start the event in case of less than 30 pre-qualifiers, they have to start from the back of the field in numerical order of their starting numbers.
LFSLapper
at LFSLapper.LFSClient.Loop<Connect insimConnection> in D:\Dev\DevInsim\lapper\LFSLapper5.70\src\LFSClient\loop.cs:line 642
at LFSlapper.LFSClient..ctor<String scriptfilename, Boolean debugmode> in D:\Dev\DevInsim\laper\LFSLapper5.70\src\LFSClient\lfsclient.cs:line 527
at LFSlapper.LFSLapper.Main<String[] Args> in D:\Dev\DevInsm\lapper\LFSLapper5.70\src\Main.cs:line 149
Void Loop<InSim.Connect>
Syntax error in cfg file: '<' needed at line #306 in funtion 'OnLapperStart' script aborted
Here is the section it's referring to:
#==================================# #Event triggered when lapper starts# #==================================# Event OnLapperStart() GlobalVar $drift_on_off; $drift_on_off = "off"; PlayerVar $driftmaster_left = "1"; #t to move scoreboard right, then increase this number (max 160) PlayerVar $driftmaster_down = "124"; to move scoreboard up or down, increase or decrease this number EndEvent