The online racing simulator
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horrgakx
S3 licensed
Thanks for your help in here guys, but I've resigned from the OLFSL after the race last night. Best of luck to you guys!
horrgakx
S3 licensed
Another question, about rules.

The rules say "The driving line must be taken as laid out by the track. With this in mind, you must try to keep at least 2 wheels on the track at all times and not hit any of the cones, tires, barrels or walls . You'll find that this is the same as the HLCV system you must follow while hotlapping".

I can imagine this to be broken by EVERYONE at least once in the race, wether by accident or not. I'm sure I'll be guilty if you've ever seen me trying to hotlap . What is the policy for enforcing this?
horrgakx
S3 licensed
Quote from rc10racer :Well they are almost the same just a little new features in the menu area and the sound but apart from that there close to the same

Jon, an iron and a trouser-press are almost the same but still have differences
horrgakx
S3 licensed
Another quick question please regarding hotlaps - if I submit a lap now and improve it later, am I allowed to re-upload?


Dave
horrgakx
S3 licensed
That's great, thanks.

I'm sure the server does not have the S flag set but I *HAVE* seen me sitting in the game waiting for the race to start and it showed the track changing as the admin set it. Is this as you describe above and he was using the commands?
horrgakx
S3 licensed
Quote from amp88 :http://en.lfsmanual.net/wiki/Hosting#Host_commands

Thanks - I just want to confirm that this applies to ie. my teams server I connect to as a normal race? At what point to I enter the password?

I thought however that I could change the options (cars, tracks, etc) through the graphical interface like i can in single player?

D.
Quick server admin question
horrgakx
S3 licensed
Guys, I'm looking for instructions on server admin. I'd hoped it might be a sticky or at least be a section in the LFS Manual - you know the kind of thing; what you can do as a server admin etc....



Dave
horrgakx
S3 licensed
rc10racer - congrats on the BOTT result. However, 3 spelling mistakes and 1 grammatical error in one sentence isn't a good average
horrgakx
S3 licensed
Thankyou!
horrgakx
S3 licensed
Yeh I saw that, but it refers to a previous post as if it had been announced.
horrgakx
S3 licensed
Hmm... very ... "economical"

You really want something like I've got;




And the Caterham is hired for track use;



Dave
[moved] General questions
horrgakx
S3 licensed
Hi guys, I've got some questions which are not mentioned in the FAQ.

At what point will the circuit, laps, cars etc. be announced? Will they be announced for the full season or will they be announced before each individual race?

What is the Skilldriving Challenge?

[EDIT] another; I've joined using my name (horrgakx) without my team's prefix (R4R). Can I use the prefix during racing as the one that appears above my car as other people see me?

Dave
Last edited by horrgakx, .
horrgakx
S3 licensed
Have I missed something? Has the original UF1 mention been removed from a post?
horrgakx
S3 licensed
The degrees of freedom you have are; X, Y, Z, Roll, Pitch, Yaw. The one the patch may not cover in all probability is ROLL....?
horrgakx
S3 licensed
I use the TrackIR without the 5-DOF mod, does the 5-DOF mod not work with the LFS latest patch? If it does I'll give it a go.
horrgakx
S3 licensed
I'll put money on the forces required to press the pedals & turn the weel on the ECCUI is incredibly close to those required on a racing car, with the force feedback being equally accurate.

Yes they are very expensive - but it is realistic and thats what was mentioned.
horrgakx
S3 licensed
"The Universal MC2 Racing Wheel is simply the most realistic racing wheel on the market" - Double LOL!!!!!!!!

They've obviously not seen these then;
http://ecci6000.com/6000_combo_01.htm




(IMG tags aren't working sorry)
horrgakx
S3 licensed
Well by putting a demo on PCZone's cover disc I'd call that advertising
horrgakx
S3 licensed
PC Zone magazine has had it on the cover disc at least once, maybe twice. I have played it before but the only 'track' I found was the car park (maybe other tracks were there in the demo but the interface must have been hiding it as it wasn't obvious - and that's a big fault with a demo version!!!).

I eventually got into LFS after someone mentioned it on another forum while I was discussing GTR2. I played the demo and bought the S2 full licence within 2 days.

I don't recall any glossy adverts anywhere so if I've seen them they've certainly not stuck in my mind.

Dave
Last edited by horrgakx, .
horrgakx
S3 licensed
Not sure, I've never seen a list of changes.
horrgakx
S3 licensed
Quote from mrodgers :Heck, I hardly ever downshift while braking when driving on the road

I think I know what you mean, on the road you actually don't come down through the gears, you use foot braking while in the gear you're in until you need to change again. A direct quote from the "Roadcraft Police Drivers Handbook"; "Be in the correct gear for every road speed and traffic situation".
horrgakx
S3 licensed
Quote from Jertje :Reading all this reminds me of just how badly I want my own car. Bloody education and the amount of money it costs to study abroad...

Don't be in a rush my friend, there's plenty of time in life

Quote from Boris Lozac :So, this technique, throttle blip/heel and toe is basically practical and good for the car in every day driving, in your basic road car?

Erm, no. It is difficult this one - officially heel & toe is NOT good practice for the road, but match-rev changes ARE. Nobody on here should tell you to heel & toe on the road it is even if they use it (and I do!), it is track only. Officially (speaking from the UK) the recommended, best and safer way is the "Roadcraft" way (this is the police drivers handbook) - this is tought by the Institute of Motorists and ROSPA etc...

Okay - the reasons. Well, "proper", controlled, safe road driving is keeping the car under control at all times and crossing your foot over the brake and accelerator pedal is not recommended road driving practice. However you can match the revs happily on down change because you don't have to cross your feet, you can 'normally' change gear with this tecnique.

Of course exactly what you do on the road is up to you. This discussion is for track driving I'd recommend getting further driver training after you pass your road test - after all, you're shown "how to pass the test", NOT how to drive a car!! Of course you'll benefit from on-track tuition too, I've given instruction both on the road and on many UK circuits - keep your road and track driving seperated.


Dave
horrgakx
S3 licensed
Boris - you can practice in your own car, and at first you don't have to brake. Try this;

Along a nice straight road, perhaps 40mph in 3rd gear. You're going to leave the brake pedal alone for the moment, just practice on the principal.

1) Now, try changing to 2nd as "normal", your right leg doing nothing. You'll notice the car jerking when you release the clutch in 2nd, this is because the gearbox winds the engine up due to the higher ratio between 2nd & 3rd. Try that a few times, listen to the engine note/pitch when you change.

2) Do the same as above, nice and slowly, however this time when you press the clutch in and change to 2nd, squeeze the accelerator pedal gently and bring the engine revs up to match where they would be in 2nd gear. You'll notice now that you're brought the engine revs up to meet 2nd gear instead of the car doing it for you.

This is called a "match rev gear change" and is kinder to the transmission/driveshafts etc.

3) An advanced way of doing this is to be braking with your right foot and using your heel to blip the accelerator. This is called "Heel & Toeing". Don't try this yet, possibly get someone to show you. And never try it on a public road untill you get proficient.

4) Just for completeness, you don't need to read this, and it generally isn't done on a road car, there is also "double de-clutching". Its similar to number 2 above and is intended to change down in vehicles without syncromeshes between the gears. The reason you can actually change gear in a car the 'normal' way is due to a syncromesh. My dad learned to drive army trucks that didn't have these syncro's. So you have to blip the clutch while changing down in order to spin up the shafts in the gearbox so that the gears meshed properly. If you can't do match-rev changes yet don't even consider this one, it isn't really used these days. However I was fortunate to learn this tecnique as I learned to drive and so all the above comes very naturally to me and I use mixtures of all these on the road and track depending on the circumstances.

Dave
horrgakx
S3 licensed
Well said. It is more of a problem for rear wheel drive cars where locking the rear wheels on the approach to a corner is the last thing you want to do
horrgakx
S3 licensed
I think there are two issues here, maybe not so much your graphics card. I've been in the industry a long time and first and most important is your system memory. 512k will barely run WinXP, never mind a game on top.

As an example I play a lot of Battlefield 2. I had 1Gb of system RAM and the game was choppy. I doubled it to 2Gb and the problem went away, the WHOLE system is much better both on the desktop and in games. 512k is ludicrous these days.

I would whole-heartedly upgrade your memory FIRST. 1Gb is an absolute minimum, 2Gb is recommended despite what anyone says. You'll not regret it.


Dave
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