The online racing simulator
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cargame.nl
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ah censorship on the rise again, how unexpected.
cargame.nl
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Quote from Evolution_R :Can you write in one sentence what is the problem with LFS? I'm serious. Thanks. Smile

The answer is no. Not in one sentence. Because when I say "updates, LFS lacks periodically timed updates" then this is the core of the problem but I am stating the obvious without giving the details.

The question concerning LFS is "why are there no periodically timed updates". And this question has been answered already. By Scawen himself. However for some reason overlooked by too many people. So lets do some history, at the end of 2008 this Scirocco car was announced. The first real road car which actually is available for the usual Joe (RAC, FBM, MRT are also 'real' but are far less common). Quickly was discovered that driving a Scirocco in LFS does not feel at all like driving a Scirocco in the real world. This Scirocco has a lot of specific techniques in the car itself but the main problem is something else, something which all sims / games have in common; the physics in general suck. During the lockdown I heard Max Verstappen complaining about it as well, didnt want to participate in virtual races because it doesn't feel real at all.

So Scawen realized this and started to work on the tire model. Remember, a car only functions and behaves as a car with the only surface contact that they have and this is being accomplished by tire rubber and it's canvas. It's a complicated process, best noticeable when switching from tire brand or even better; tire type. Due to my nature and the current very strange behavior of governments where I will not know where I will be on this planet months in advance I decided to switch to all-season tires. If you do this, you will experience that its less easy to do high speed cornering, there is less grip when accelerating and more importantly when the brakes are applied and the overall experience is just a less grippy situation. Tire manufacturers also know this and invent all kind of nifty techniques to improve this as I researched what gen3 has more to offer then my current gen2.It is being explained in one minute here and here and here .. Not only tire contact patches play a role but also the canvas material itself (and the profile with rain/snow but we don't have this @LFS, that would be extremely advanced).

So LFS lacks.. As every other sim.. A good tire model. So the decision was made to develop better tire physics in a seperate development branch. Sadly a better tire model never reached general public release status and is upto today only being used internally by track development. As developer it means you now all of a sudden need to code two different versions of a game/sim. Every serious change needs to be coded twice which sounds easy but it actually ain't easy. It can result that in one version something works but in the other version it means it breaks something and you then need to fix/work on this. This is very limiting and can be demotivating a lot because you can start to think like hhmm if I change this, will it break this and that. So you get less willing to make other updates on the other branch while the tire-dev branch keeps having an unfinished state.

And this is the main problem of LFS. LFS cannot be properly updated anymore by either getting rid of the tire development branch completely and just move on or just saying OK we are not going to do any updates anymore until the tire physics gets into public release state.

Now a big release update is in the works but I can predict that LFS will not gain serious popularity again if it doesn't get periodically updated -after this big release-. And then I mean not once a year but at least three times a year. It can be even total bullsh* updates, it doesn't matter. This is how the internet works, communities need regular timed updates otherwise interest gets lost. As long as this two LFS branched versions keep existing I have very low expectations about the future of LFS. Further tire physics development, or car physics development can be done but it should not be in a version where another developer needs to work with, as its suffocating everything.

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People comparing LFS, which is a complicated multiplayer system, to some offline vehicle sim.. They do not understand how much of a difference this is. In a multiplayer environment the physics get communicated/calculated/processed across all 40 cars + spectators. It's a completely different level of complexity. It doesn't deserve more then one "sarcastic" line of text.

Now finally off to the pekara. See you later internet warriors.
Last edited by cargame.nl, .
cargame.nl
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It's coming up, just recovering from some real world driving, 2000 km in 2 days crossing 5 borders full of corona-fear bullshit ending up in beautiful nice but a tad too sunny Montenegro.

On the very last moment not deciding to drive through Bulgaria (to Turkey) otherwise I could have explained it live from cargame. Hah. Beat that.
cargame.nl
S3 licensed
Quote from Thespeed10 :Did you notice that Airio was implemented by an user and then it became the norm in the LFS community?

Server owner ye. It only became the norm after support was dropped weirdly enough but ye I had personal contact with EQ Worry about all the developments and wishes, so? It's a plugin though, an intended InSim plugin. Had to rescue it from heading it towards direct death some years ago, did you noticed this as well? But I do not see how this relates in any way to a 'mod'. And yes I am very skeptical about 'mods' , especially MP mods.. Going multiplayer is not an easy job, almost all sims or games fail with it in one way or the other.

It's a bit annoying to read that people think that outputting a sh*load of cars and tracks would make the difference. The LFS problem is already described many years ago, this needs to be solved first. This whole discussion is therefore pretty much useless and has been covered many many many times already. No need to put whole books online anymore about it. In fact it's a bit annoying to read this continuous cycle of useless suggestions, wishes, demands. Just a bit, not much. Can easily be counteracted. Most people do not understand anything about all the history so I can stay vague but I do not think I mock someone. Trying to trigger to use the brain, yes, I tend to do that. Annoying? Hmm.. Lazy persons. Smile
Last edited by cargame.nl, .
cargame.nl
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Quote from KevinRacer :There's a mod called beam MP that allows multiplayer

Ye trucksimulator has it too.. Are LFS devs even realizing this? Competition kicks in hard.
cargame.nl
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Quote from farcar :Go back and read it.

Read back what? There is nothing to read thats the whole joke. Something gets updated more frequently, oh wow thats some argument. It's not even multiplayer, what the hell is the discussion.

Like I said, vehicle crash simulator for 12 year olds. Okay.. Its not 100% correct. -offline- vehicle crash simulator for 12 year olds. Enjoy.

Having a multiplayer simulator is a whole different ballpark. I noticed somebody mentioned Assetto Corsa, good argument!
Last edited by cargame.nl, .
cargame.nl
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The framing was being done earlier in this topic by comparing updates from a completely different sim to LFS. Kudos also to Microsoft with their Flight Simulator 2020 update. So many new planes, buttons, textures and airports. Amazing, lets organize a race there.

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But to stay a bit serious.. Assetto Corsa has proven that a massive amount of content output doesn't necessarily mean it leads to multiplayer quality.

More tracks and cars are also not the answer for the problem LFS is facing.
Last edited by cargame.nl, .
cargame.nl
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Correct, most have left the scene to either Rfactor, PCars or -the biggest group- Iracing. These will never return. LFS has to do it with a fresh group of enthusiasts if it ever gets back into gaining traction. Which I highly doubt at this point.

Don't rule out beamNG by the way, nobody knows it yet but going to be so hot.
cargame.nl
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Quote from KevinRacer : Right ?

Neh, I checked out the Youtubes.. Says enough. If you do the same for LFS you end up with a different conclusion.

But whatever.. Go BeamNG the next racing simulator sim which going to set a new standard. Bye.
cargame.nl
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Quote from Evolution_R :Sorry, but you've got it wrong - that's totally not true. (:

Ah okay.. Convincing.
cargame.nl
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Hmmnah.. Its more a vehicle crash simulation sim for 12 year olds.

Quantity does not equal quality.
cargame.nl
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Quote from THE WIZARD DK :
and yes i dont think the atlantis-2 cable is fiber too.
idk what it is, but i cant imagine it being fibers atleast.

well.. it is.. https://en.wikipedia.org/wiki/Atlantis-2 . But 40 Gbit capacity is hilarious these days. Also an outdated WDM (Wavelength Division Multiplexing) technology is being used I presume.

https://en.wikipedia.org/wiki/EllaLink going to be 72 Tbit/s ... Once the job finally is finished (if ever ggrr Wink )

this would be great;
Quote :EllaLink is a optical platform offering secure high capacity connectivity on a low latency transatlantic route (<60 ms round-trip delay time between Portugal and Brazil)

Last edited by cargame.nl, .
cargame.nl
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Quote from bdog922 :If i saw updates like the beamNG group put out i

And.. Is it any good?
cargame.nl
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Quote from THE WIZARD DK :i noticed you wrote about that further up in this thread, so i tried to search it.
didnt find anything as it seems the

see right panel

Quote from THE WIZARD DK :5G

not going to work between intercontinental connections. Between continents only this cable system is where the complete internet relies on.

Notice on the map that there are only two direct cables from Brasil to Europe. One of them is not functional, which is kind of annoying because it's "only" 6200 km. In comparison; France to NY is about the same length and people from NY region have 80 ms ping or less on European servers. Brasil never can achieve that even if from Fortaleza (closed landing point). This cable from year 2000 (Atlantis-2) and the switches are so dead old slow.. Even doubt if its fiber yet.
Last edited by cargame.nl, .
cargame.nl
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Yes, I started tracking sea cable development around 2013 or something.. Then they where already planning this Ella.link cable which was called different back in the days..

Had hopes it would be completed before FIFA 2014.. That didnt happen but sure enough it should be completed and functional before OG 2016. To my surprise this also didnt happen. Which resulted in a lot of complains from media broadcasters not being able to properly live report in Europe about whats going on in Rio. I was not surprised, all traffic is still going through a heavily outdated and totally congested cable from the year 2000. Total madness.

Quote from THE WIZARD DK :because this says 2020.

seacablemap says 2021. Before it was 2020, 2019, 2018, 2017, 2016, 2015 .. Maybe you see a pattern in this? I do.

Anyway Brusa is new, should be low latency. Back in the days I wanted to test it myself.. Created cargame.la (latin america) with a server based in the USA. But nobody understood the theory behind that. In the end people from Europe started to practice/race there because it was nice and quiet on that server. Sigh Smile
Last edited by cargame.nl, .
cargame.nl
S3 licensed
Just rent something around Norfolk/Virginia beach USA

Brusa got completed August 2018. Should do it's job.

Landing Points
Fortaleza, Brazil
Rio de Janeiro, Brazil
San Juan, PR, United States
Virginia Beach, VA, United States

Towards Europe its still rubbish. New cabling gets delayed and delayed (almost like a LFS plan, Ella link is now forecasted 2021.. But it should have been finished before Olympic games).

Quote from Troll3rBr :without having to buy VPS servers

Nothing wrong with that, as long as its a proper hoster and everything is configured well.
Last edited by cargame.nl, .
cargame.nl
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Wow.. This allows dramatic security breaches. Never use $_GET / $_POST in server commands without performing XSS inject security checks.

I can easily extend those server commands with anything I would like.

little example;

https://velocitymsports.com/testscript.php?uname=Bass-Driver");cmdLFS("/msg%20hi"%20);

(but much more harmful stuff could be done).
Last edited by cargame.nl, .
cargame.nl
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Quote from matze54564 :Scawen please learn german and read this: https://misie.ga/vsync-freesync-fastsync-cpugpu-sync-engine-lag-reaktionszeit

G-sync (Nvidia) and Freesync (AMD) are inventions of American/English companies. Why in the world you think German is the leading language all of a sudden with this technology? Lol.

It doesn't have any relation with a particular game.
cargame.nl
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Its worse. Cracked versions create their own worlds and it are worlds on their own. Which means there is no interaction anymore between different modes (race/league/cruise/drift/demo etcetc). I am by the way not saying that piracy made the official online environment dead but it certainly is not helping.

I got triggered a bit by a reply from a demo account with the most expensive computer nonsense put in profile and some favorite car track which cannot even be logically explained with a demo account and then talking about some FZ5 render.

About Steam.. A lot of those games can also be run without the launcher and being used in .. lets say it mildly.. An unofficial way. Steam is the Ebay or the Amazon of the gaming industry. It makes a product much more accessible for a bigger public but those companies are in theory not needed. These companies exist because people nowadays apparently dont want to deal with individual shops and their paying systems anymore.

But I am pretty sure LFS still can be without Steam and rely on its own promotion. Scawen makes one wrong assumption though by saying; 'sign up to the email newsletter come back and play LFS when you feel up for it'. It's not happening like that, most of LFS was/is community driven. Communities are not being build in a day or removed in a day. It's a process, this process got heavily interrupted by a lack of trust.. Trust of future updates. This trust is not restored with just one (big) single update.
Last edited by cargame.nl, .
cargame.nl
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What is EMS1? Electronic MotorSports?

Cannot find anything about it @search engines :s

Only references to paramedics stuff Big grin
cargame.nl
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Yes but maybe he considers buying a license and wondering what happens in this situation.
cargame.nl
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It's 47 including the host its 48 (with a maximum of 40 on track).

Why not? Whole physics calculation, replays etcetc it all has their limitations. Not even mentioning grid slots and pit garages although in open environment something could be done about that (I guess).

Name a different >racing< sim which has more race/spectator slots? There you have your answer.
cargame.nl
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How do you know?

First this whole piracy shit needs to be addressed before getting into these kind of gimmicks if you'd ask me.

As far as I know it's priority, which is good otherwise LFS has zero future.
cargame.nl
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smelly situation
cargame.nl
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Yeh.. Lockdown mode. Not so uncommon these days.
FGED GREDG RDFGDR GSFDG