Quite. I think the following are all needed in a new points system:
1. Simple points system - score points in a race, and they all count towards championship
2. No end-of-season points juggling - what you see is what you get, so that you can see where you are in the championship all the way through the season
3. Standard grid sizes - it's frustrating to try to get into a higher pool with more points potential, then find you're not in that pool because the grid sizes were smaller for that event (perhaps need a standard grid size, but increase by 1 or 2 from the first pool downwards if the slowest pool has too few drivers) - at least make the rules for calculating the grid sizes known
The InSim.txt documentation doesn't say much about the definition of a "node". My guess that it is pieces of the track that compromise each "split". When you get to the end of a node, that's when it records your split time.
Whilst watching a replay of Pool 4, I noticed one racer got hit from behind twice in the first 2 laps. In both cases the other driver carried on racing, whilst the racer in question lost places as he recovered his car.
In general, what should happen in these circumstances? I thought the offending driver should slow and let the offended driver re-pass. That's what I would do - but perhaps I'm too polite .
I would also like to apologise to Phoenix 127. We had a coming together on the last lap - I misjudged where on the track you would be as you brought your car back on line. Then when we sat facing each other, I kept trying to engage reverse, but ended up driving towards you. There was nothing intentional in that - I was just trying to go backwards and get back on track.
There are existing racing games that allow for the development of AI car control. RARS has been around for many years, enabling some good academic research, see http://rars.sourceforge.net/
TORCS has now replaced RARS, see http://torcs.sourceforge.net/ - not sure how popular this is though; some of the more recent test events don't seem to have attracted any participants!
If you start digging around the research in this area, you'll find that developing AI control of a racing car is no simple matter. Apart from the constraints of a real-time environment, there are huge challenges working out a fast racing line, compounded by complications like overtaking and defending your position on track.
However, when you look at events like Robocup you'll see how collaboration between the teams (code is made freely available after each competition) has aided the development of multi-agent systems. As an existing game with a good following, I'm sure if a car-control interface was provided for LFS, there would be a small number of researchers interested in developing their own AI drivers.
Thinking slightly bigger, Robocup succeeds because it has a grand aim ... developing a humanoid football team that can beat the 2050 World Cup winning team (Brazil vs the robots!). Perhaps the racing equivalent would be an AI Sim Driver winning a race against F1 drivers by 2050. Given that F1 cars are already largely controlled by electronics rather than mechanical devices, maybe that wouldn't be so hard to imagine ... just would need sufficient resources working on the AI side.
Sorry for the delay, but results, final standings, replay and gallery are now available on the website for viewing ... www.racelfs.co.uk
Congratulations to Vince for another fine win in the last race, and for taking the league title. Also thank you to all other racers who have made the Road Race Summer Cup such an enjoyable experience.
Lots of screenshots in the gallery for this race ... I learnt how to control the camera . I saw some amazing displays of car control when taking the shots, especially Rumiko's overtaking of Jeep on the penultimate lap, managing to brake with 2 wheels on the grass, take the corner and recover from a sideways moment after the 2 battling cars made contact. All captured in the gallery, hope you like it.
Thanks again, hope to see you all on track in the Autumn ...
I'm expecting a good race tomorrow. I've seen quite a few practicing on the public servers the last couple of evenings, and there's been some very close racing. Even I have managed to be a bit competitive in my little old FZ50, although blowing a tyre on lap 3 last night did suggest I needed to learn a smoother driving style!
We have the final race of the current season at Aston National on Thursday 27th July. As grid numbers have reduced with the holiday season, we have a limited number of places open to try out the league for those who may be interested in joining the next season.
In addition to enjoying a one-off race with a tricky but fulfilling car/track combo, and racing with the friendly and clean regulars, drivers who compete in this last race will have priority for a grid slot when the new season starts in the Autumn.
Regular drivers should note that their places are guaranteed for this final race, and any new entrants will be checked to ensure the responsible driving that we have seen in the league so far this year will be maintained.
By the way, I haven't had a detailed weather forecast yet, but do bear in mind the sun is setting earlier these days .
The Tesla looks very interesting. They've done well to get 250 miles per charge, if that turns out to be valid.
Within the FAQs they do state "Tesla Motors is an American car company with a UK subsidiary". It's not clear if they're referring to Lotus as a 'subsidiary' (which obviously is not correct), or whether they do have a subsidiary that may sell the cars this side of the pond.
I suspect it won't be cheap, but it's definitely a step in the right direction. If only a big manufacturer was bold enough to make a mass produced version of this type of car, concentrating more on efficiency rather than the sporting credentials that Tesla are plugging.
I got lots of screenshots into the gallery last night, and sent it off to Dan. Not sure exactly when he's back, but I should get a chance to add a few shots before the gallery gets loaded onto the website (ie I didn't get any shots of your battle with NukeLane first time round Vain - although I did watch your moves up from 8th to 7th, and then 6th ).
I struggled massively in the race due to a lack of practice, thanks to work and tiredness . I managed 1 hour of practice just prior to the race though, and somehow beat my pb by 2 seconds in qualifying (but I was still 2 seconds off the pace of the next driver!).
I've achieved one of my season's objectives now though - to finish a race in the top 10 . My objective for the last race will be not to finish last ...
The penultimate round is coming up on Thursday. I hear that it should be a fine day, with a light wind. That's the forecast .
Danowat is enjoying himself in a sunnier place this week, so I'll be sending out the email with server details on Thursday. We've had a lot of close and clean racing so far in the league, so I'm hoping that we'll have a good turnout.
I am again struggling to get a set-up that suits the car and my driving ... perhaps my eternal struggle for competitive laptimes should be telling me something about my driving ability . Or maybe I'm sand-bagging until the final round .
Thank you for sharing these Dan. I was hoping the laptimes wouldn't be quite so fast; I've got some more practicing to do now
I had a quick few laps last night (quite why I watched the Swiss game instead of more practicing with the FZ50 I don't know ). I'm into the 2:00s quite comfortably, but haven't studied good racing lines yet. I'll check out your replay Dan, and hopefully emulate!
Yes, but it may be a bit nerve-racking trying to overtake an RAC around that banking. The consequencies of an error could be terminal!
That implies that I must have been 'really bad' in previous races
Thanks for the comments Ant. I had a good race, except for the off on lap 2 or 3 that put me back in 11th, the fact I hadn't practiced pit stops (could have made up the 0.01 second that separated 2nd from 3rd place), and that final chicane where I took it too easy and gave Solar the chance to take me with his extra momentum.
I didn't give Solar much room to overtake in the final straight, but I wouldn't have felt good if I'd blocked him. I chose my line and stuck to it. I nearly made it to the line in front anyway ...
Let's hope the next event is as much fun, but I'm hoping not to be the rabbit in somebody's sight near the end of the race!
I've not driven Kyoto National before, but found it quite appealing on my first practice at the weekend - especially the banking which will be difficult to master.
Does anybody have a view on what the laptimes are likely to be? At the moment I'm doing 2:02s, but hope to get down to 2:00s with a bit more practice, and maybe less. The WR is a tad quicker than 1:55 in both RAC (well done Misko) and FZ50. Any views on race pace (ignoring wind that may have an impact)?
Also, in previous rounds I have suffered through a lack of practice races, during which I would normally learn/perfect racing lines. Does anybody have an FZ50 replay for Kyoto National that I could use to study the lines? It'd be much appreciated ... give me a chance to move away from the back of the grid :spin:
I've seen the replay, and I did slow down a lot on hitting those tyres, so I'm not surprised I got hit from behind. It was a nice gesture for you to wait though, thank you.
Fantastic report Dan. I thought I'd seen most incidents when I took the screenshots, but you've rooted out more! There certainly was an awful lot going on.
By the way, it's only 1 week before the next race. We're at Kyoto National next Thursday. Hopefully we'll have a lot more of the same ... actually, hopefully we'll see more FZ50's at the front of the race .
Looks like everyone enjoyed the race tonight - I certainly did. I had some close racing with Bean0 to start (although he soon passed me when I ran wide in a corner), managed to avoid Col's spectacular 'flight' in the bridge section (which is captured in full glory in the image gallery - take a look at the website when Dan has loaded up the new files - www.racelfs.co.uk ), then spent a few laps later in the race trying to prevent Col from overtaking, not realising he was a lap down and trying to unlap himself
Looking through the replay (which will also be posted on the website) there were quite a few battles throughout the race. It was very enjoyable to watch.
Well done to Kaizaka. First race, but you were very diligent in letting faster drivers past. I'm sure that you'll quickly improve. The FZ50 is a difficult car to drive, but with practice it can be half-tamed (apparently, not that I manage it so well ).
I'm really looking forward to next weeks race, especially as somebody mentioned that the FZ50 is better suited to the next 3 races . I hope that's true.