Well, I'm just getting invalid UserID-stuff *blah*
I really thought, with this new improved communication during cutouts, that the servers would be running as promised. Really disappointing yet again, but all there is to do is to hope that they get sorted out eventually - before Sunday.
Sure you can start a new thread if that's what you mean. A complete new subsection is something I think only moderator or admin can do.
And of course it didn't die - we just had a little break. While it might sound kind of selfish I thought it might be better idea not to start a new season right after Fastlap Fury since I was not available to do my duties. There are only few of us running this all you know Also, now we were able to start a full length season of 12 events. I'm really happy to see our racers still exist out there and we already have quite a few subscribers too. We are going to push ourselves to provide you another great year of racing in OLFSL
And fastest lap bonus has not vanished anywhere, look at the rules please.
The 2011 season will be all about simplicity and, as with all previous seasons run here at the OLFSL, there will be a season theme. The theme this year is: “no frills, all thrills”. What this basically means is that there is no gimmick, no special task which must be performed, no additional goal to each race, other than good old honest, seat of the pants, close, intense, fast, fun and friendly, racing!
Each of the 12 Events will be spread over the rest of the year, ending with the season finale in October 2011. Qualifying for the events will be done as previously, using our very own Quali Server, on which you will have just 12 laps between the events to record a qualifying time. The times you set will be used to create pools aggregating racers achieving similar times, and, ultimately, will determine your pool, your grid position, and the time at which your race is held.
We have opted for mid length races this season, with a view to comfortably fitting in 1-hour time slots for racers (and for the staff to manage hosting races). These will not be sprint races, but they are certainly not endurance races either and one of the races will be longer, just to spice things up that little bit.
The full season calendar is ready and will be published on the site in due course. Event 1 will be held on 20th of March 2011, in the time window specified in the OLFSL Rules (read the rules – then read them again!). Qualifying will open on 6th of March 2011 to give you all enough time to get ready.
Remember, 12 laps to post your best time on the OLFSL Quali Server (but you can practice on other servers as much as you want).
We thank you for your patience since the last season and we wish you all the best for OLFSL Season 2011.
There are really too many names that have gone since 2003 I really started with LFS. Good to see some of you are still around.
Who I miss... First I would love to thank the guy that recommended in some chat site I should try Live For Speed - I did't even have a wheel those days, the game was good enough to blow my mind even with mouse. Also, I do miss André who is mainly the reason I'm still here with OLFSL. Through that league I've connected with numerous great (both on and off track) racers and had the most fun time I've had with a computer ever.
What I miss the most... is all the time I used to have around to spend with LFS - it seems extinct these days
...and I do have the Vykos-dancing video somewhere
Damn you Solar - it's an outdated version from year 2001. Devs could be my hero and update the RaceAbout into this: http://www.raceabout.fi/era/
That car came second in X PRICE competition it took part. It is worth mentioning that there were major car manufacturers in that competition as well while the RaceAbout was designed/build by finnish students. That's an achievement worth mentioning
Besides, I still think RA is the most fun road car in LFS. Worth updating, though I don't know how well the game is capable to model a car with 4 engines, one in each wheel, that can either accelerate and decelerate.
In the end, you can shoot as much as you like Solar but you will always fail to hit me and my RaceAbout
Last edited by varjsa-9, .
Reason : embarrassing typos
Ok, you try to fit more than 16 racers to South City Sprint 1 - I dare you
Seriously, you claim that tighter schedule was set deliberately. Why would we do such thing? No - grids were forced to be smaller than usual, resulting in tighter schedule because there were more pools than usual.
The call (or yell) for help came 3 minutes before starting time and 7 minutes after latest moment racers can join server. Additionally, there was several hours of time to find the password. Instead of criticising OLFSL staff you should criticise your team members for missing the race for such a miserable reason.
[FF] S.Varjonen 25-04 15:58 (4:58 PM @server) Race weekend => Passwords. You need to be logg...
B.Perei 25-04 15:57 (4:57 PM @server) cant find the pass for pool 1
L.Kotrocz 25-04 15:57 (4:57 PM @server) WHATS THE PASSWORD?!!!!
Beyond chatter clip above I have no evidence of attempts to join the server or contact the OLFSL staff.
Pool1 Race1 laglap started 4/25/2010 5:01:21 PM
Pool1 Race1 started 4/25/2010 5:02:27 PM
that is 2.5 minutes past the scheduled starting time (which is roughly
the same as Pool1 Host stated in debriefing after race).
Using replay I was able to calculate the exact moment password was changed during the race procedure start. The password was changed 5:00:58 PM, which is about 1 minute after the official starting time - and 11 minutes after the moment racers were told to join in at latest.
The server was set ready, with correct password, several hours before the Pool1 started to allow maximum time frame to join the server in time. Also, the password was clearly visible on site at all times. The first requests for help were already way too late.
These are the undeniable facts. Next will be my explanation of why things were carried out the way they were.
The reason the communication between OLFSL and B.Perei & L.Kotrocz was not continued by me was that I had other pool (Pool2) to host at that time and had to concentrate to give pre-race briefing to racers. In that point there was no time to search details and contact B.Perei or L.Kotrocz. Neither had Pool1 Host time to wait or search for the missing racers (it is not even his responsibility). He had another pool right after Pool1 races and Pool1 Race2 ended roughly 5:38 PM. The server must be configured for next race 15 minutes before race start time, according to our rules, so there wouldn't have been enough time to wait for B.Perei or L.Kotrocz. I hope this is perfectly clear now.
Racers position in grid or pool is not a reason to expect any special treatment - every racer has equal chance to be on server in time or miss the race by being late. No racer is waited specifically even though in first event, due to more relaxed schedule, some races might have started few minutes later. In no circumstances will that justify being late.
Even if "present LFS mentality" only cares about Pool1, we (OLFSL) do care about the other 4-6 pools we host during every event. Personally, I would not compare a league with different concept and different target audience to OLFSL. I don't see what it could prove? The OLFSL has always been open for every racer, regardless of the skill level or present mentality of a racer. Our aim is to always provide the best league experience possible for all pools, not just the top ~20, and I feel that we have been succesfull in that task.
As I wrote earlier, I'm honestly sorry that B.Perei and L.Kotrocz missed their races.
A brand new season of The Original LFS League is ready to start!
As usual, in addition to the challenging racing divided in Pools based on qualifying times, the name of the season gives a hint of this season's special twist!