Dear Pole Position Driver Community. We first wanted to thank you for your support. We are updating today with some unfortunate news, PolePositionDriver.com is now closed down for good. We had huge pleasure in bringing the latest news to the community, but in all our efforts to bring new fresh content to the Sim Racing Community, there are 2 Sim Racing sites which have consistently been able to bring the Latest Sim Racing News for a number of years now and I do welcome you to visit them. They both do a fantastic job and I am more than confident they will be able to fill your Sim Racing News Needs.
I can see where your coming from. Maybe the question in the first place may have been more about me asking about how I can get more out of my LFS experience.
The last few months i've been active again on iRacing and with a new car and new track I do find myself saying "i'm never going to get my laps down" and question why I keep spinning out or braking too late. After a while though it all came down to practice and as a result it did become more enjoyable.
I'm going to fire up LFS tonight (its in the afternoon here in Australia) and start practicing for some events.
Can anyone recommend from first experience a good Race Server to start off with?
Yeah I can understand where you are coming from, it was only sharing some input into the community.
Your right compared to everyone elses they aren't that great, but when I was in my zone I was on LFS in both Cruise, Drift and Offline Practice for 5-6 hours a day. The figures unfortuntely didn't show my enjoyment.
For personal reasons unfortunately I had required a break from a number of aspects of life which is why my figures don't look that great.
Haha its not bad at all down in Australia, we have heaps of Vitamin D which we'll be sure to send down the devs way.
All very valid points, I have no problems with the current tracks that are on there and will happy keep using them. It wasn't designed to be an attack on the current content, but just thought of how it may be more playable for newcomers getting into it too.
I do wish I had a bit more time to just concentrate specifically on LFS but with work being quite busy and other components of life with 4 years of studying requiring attention I am not always able to do as much racing as i'd like.
And most definitely within 5 years 827 laps isn't much at all, you've done some incredible figures with lap times and results. Credit to you.
I am sorry if it came out as a negative thing that I wanted more tracks and there is so much to enjoy in the current version (as you mentioned i've only seen a small part).
You've given me that extra drive to start racing again
It is a credit to the developers of LFS that since its last major update with S2 that the sim title has remained so popular, with some content awaiting release such as the the VW Scirocco and the Rockingham Track.
While the curent list of cars is quite varied for the different types of classes for me it would be more variety in tracks. I always like more opportunities to experience the LFS Physics system in different environments.
The popularity of LFS has always been more than having a sim title with pretty graphics or laser scanned content. The Community base is one attribute that will always bring new members no matter how new or old the title is.
What would you see make LFS more playable for both newcomers and existing members?
Wow thats awesome news. The new web site looks killer for sure.
Gerben is a top bloke, i've spoken to him on a few occasions now and he has been most helpful. He is very knowledgable and a top bloke.
I like the render too. Imagine if S2 looked that good, maybe S3? haha
We've had some excellent support from the LFS community thanks to all
Any fans clicking our Like button on the right hand side is a huge help. It will also allow you to keep track of our news from within facebook too.
Simbin are leaving no leave unturned with a request to all Closed Beta Testers to join in on Friday 25th January to help assist with a major stress test on Simbin’s Backend servers. While the ability to simulate these tests automatically, Simbin would like to see real users putting the servers through real world scenarios. Simbin have mentioned that if they reach 2,000 unique users during the stress test window, they will give away Get Real and Apex Hunt game modes for free to all users who register a game account in the first two weeks following the release of the open beta.
The RaceRoom Racing Experience Stress Test Details:
•Friday, January 25th, 2013
•Testing will run from 0900 GMT and conclude at 2000 GMT
•During this time we invite you to browse the portal, challenge ghosts on the leaderboards, post laptimes, share screenshots, send friend requests, use the store (sandboxed), and play the various game modes in RaceRoom Racing Experience as if it were a day one release and you were discovering it for the first time.
RaceRoom Racing Experience is a Free 2 Race concept where a high end racing game is provided for free. The concept offers the opportunity to purchase additional content, thus allowing every user to build the game of their dreams.
1. No other game has made me want a car release so much (VW Scirocco you will be mine one day)
2. The close knit Team/Community Base
3. Car/Track Variety
4. The ability to adapt to different styles of driving all in the one: racing, drifting and cruise.
5. Awesome Drifting capabilities
I've always been curious to see if anyone would bring out an open world environment with the physics of
Sim Racing is all about Simulating Racing, and LFS does a brilliant job at that. The physics and system behind it could easily support an open
Some days its nice to just have a cruise without the stress of necessarily keeping your pace for a certain race.
I think eventually there will be a developer that takes on a physics engine and expands it in the way similar to Forza Horizon did, in particular that game title still contributes a racing component but one which is more widely available to others.
While I do live and breathe Sim Racing I won't let it necessarily stop me from enjoying driving titles which can be just as involving and challenging.
I would love to see a career based Open World Map Driving title similar to the setup in which euro Truck Simulator 2 is based around with the inclusion of real world obstacles like traffic and the addition of varied cars and an excellent physics engine.
The game won't always appeal to everyone, but on the PC the idea hasn't been tried to its full extent.
I had a little break from LFS over the last few years and there is always a few things that will always be consistent:
We all feel at times that we need to justify what we enjoy, with anything that shares opinions like a forum (or even in life in general) and there will always be differences. That is what makes life so interesting.
I get the same enjoyment out of 'drifting' and 'grip driving', even if one was necessarily faster doesn't mean that the other is any less important if thats what you enjoy doing. It will be an indefinitely continuing discussion on any racing forum that has a physics engine close enough to replicate "drifting" and "grip driving".
But since it is a discussion topic i'll let some fuel on the fire haha. One of the best drivers in the world Drift King, Keiichi Tsuchiya uses drifting and still manages to hold out ahead in the togue races which seems beneficial in areas where the track is quite small and narrow. Yet on races that have wider corners he manages to keep the grip levels as high as possible. Most of the drifting would have been for show, which goes to show that if your good enough at driving you could go around the track with your car upside down scraping along on its roof while you stand on it singing "The Hills Are Alive With the Sound Of Music" and still win the race. :P