I've probably owned 6 different PCs since I first purchased LFS 14 years ago.
It's always the first thing I install on a new build.
I rarely play it nowadays, yet it's still there.
And I follow it's glacial development with interest.
That's me. Haven't raced online in years.
In terms of car content, I think LFS has a great variety, but it has grown a little stale over the years.
I'd love a V8 muscle car and a long point to point track for time trials.
This is looking awesome.
Just goes to show you don't need to change graphics engines to make a game look realistic.
Incremental improvements and evolution can achieve the same goal, and with added benifits.
I would expect it may look even better.
Lynce is an amazing artist and she has done some great work with textures, but there was only so much she could do with low poly counts on scenery etc.
Cant wait to see what Eric has in store for us. I love the subtle details he puts in to the tracks.
Its the little imperfections that make them look more realistic.
Thank you Scawen for the update and also Degats for the comparison shots!
While I'm surprised Jimmy hasn't played LFS before, I think that was a pretty fair and balanced assessment.
Also, it's testament to how well LFS has 'aged' (very unusual in the technology world!) Hoping to see more of these.
Go on Scawen, give him some new tyre physics to review
I agree completely with this quote. Learn how the AI behaves and you'll learn how to race cleanly with it.
Soon enough you'll be able to beat it pretty easily. At this point, give yourself handicaps (add weight/fuel, and intake restrictions), and put yourself as the back of the grid.
I have fun and challenging races with the AI all the time. Much different to racing humans but it can be great fun nonetheless.
GSCE kills it in terms of immersion, and is an awesome sim despite being rFactor 1 based.
Sounds are better than LFS and AC, as is AI.
To me, it provides the best offline 'race weekend' experience,
I'm very much looking forward to Automobilista,
Thanks for letting us know these things. I'd agree with the one at a time approach as well. It seemed to work quite well for the Westhill update.
One question: Will you guys be providing any info about new content before it is released to the community?
Screenshots and other previews are a great way to keep the community engaged and generate some excitement around LFS.
Sigh. You really should read the thread my friend. Let me save you the effort and summarise.
12 quid will get you access to all of the S3 content as it is delivered.
Rockingham is the first piece of S3 content.
The developers of course can't make guarantees on delivery of future content (which is apparently enough to make some people's heads explode)