Thanks! Yup, that pretty much sums it up, most of Reckless and Warlab have moved on as well.
Also, Giant is a good friend of mine but I am not him I'm in the green Rocketbunny XRT with the plate L4B•R4T5
Yeah. I don't use my G25 very often any more but when I do it's for AC and ATS/ETS for the most part. Like I said, LFS was good to me for 8 years but it's just time to move on. LFS has been a fantastic platform to improve my video editing, and it's lead up to this point.
Live For Speed has served me well for 8 years, but it's time to move on.
Thanks so much for watching.
[Project: Dark Green Liberty]
♫1 - Night Lovell - Dark Light Instrumental
♫2 - AZEL PHARA - GREEN
♫3 - Director's Cut - Liberty Quest
Hey guys! Thanks for checkin' out my thread. I'll go ahead and post links to a few of my videos, but this is the release of my latest work! I've got a lot of time and effort into these, so check it out! I hope you enjoy!
Blah, blah. Nonsense. Just because I recommend open source do you think that you or I will be at the forefront of development? Of course not. Those who undertake the task know what they're doing. If they don't, they won't make it. It's survival of the fittest when it comes to a franchise of mods, and the best ones get the most attention. What you said couldn't be further from the truth.
P.S: You make too many assumptions. Of course somebody might invest in a 3rd party company that's pumping out sweet LFS mods. Anyway, like I said earlier, what I'm dreaming is a fantasy. It'll never happen so there's no point arguing it.
Why, why, and why? The development team would multiply tenfold and then some. Individual teams, working on the separate niches of LFS. The community would not go away in the slightest, it would split and multiply. The drifters on the drift mods, racers on the race mods, and so on. All of the current driving physics would be available, why change them? Why would it go to shit? Please, tell me why, because I'm struggling to find anything.
It's not like it really matters. This is a fantasy I'm dreaming. This sim has been long doomed to a specific fate. Development hell.
Seriously? You're gonna twist my words that hard?
Obviously it would be sorted out in a weekend if it was open source.
I don't expect anything to get done in a weekend buddy, but I don't expect any progress from a few guys that obviously don't care about the proper development of this game. Are you even all that interested in slightly tweaked tyre physics? I for one could really care less. They're good as they are. Add some tracks. Some content. Some proper updates that keep proper players interested. Weather, timecycle, and free-roam areas.
Tyre physics, a track or two. And that's S3? C'mon, where's your aspirations man. This sim won't become amazing because of a couple parameter changes. It needs an overhaul. Badly.
Never once have I had such a deep personal "irk" with development before. I love this sim so much. It deserves so much more. No matter how you see it, LFS is neglected.
P.S: telling us 10 months into a year that you "haven't really made serious progress this year." is sign that open source is exactly what this sim needs.
I'm struggling to find some hard specs for Senna's MP4/4, I'd imagine at one point this would have been mostly classified information. I'm messing around with the F08 in NTO, love the idea of an H-Shifter in an open wheeler. I really love to find exact specs for a car and using NTO to emulate them as close as possible. As far as I know they were pushing ~900bhp in racing setups, and ~1100+ during practice/qualification, but some exact figures would be awesome.
I'll leave it up to the great knowledge of the LFS community to fill this gap, and any information is greatly appreciated. Here's what I've got so far:
Turbocharged 2.5 Bar
Torque? Power curves? Rev limit? Anything else worth mentioning?
Also- if you would like the view to be a fixed axis to your car, simply go into your "Custom View" in your Options Menu. From there you can edit the X, Y, Z, Pitch, Rotate, etc. to achieve the shot you have visualized. Good luck!
I don't care when, I'm just intrigued whether or not some rudimentary weather will come to this game? Dynamic track surfaces, simulated rain, snow and freezing rain, and dynamic weather are a list of things that I don't believe are even required yet.
A simple slick surface as if it had "just rained" would even suffice.
I like your textures and it was a nice attempt. However if you plan to continue drifting I suggest working on your line and extending the drifts through the whole corner. From the outside of the entry, to the inside of the apex, to the outside of the exit, just like a racing line.
Yeah- I've heard there's programs out there that help smooth the camerawork in LFS- I'll have to check that out.
As for the editing- you watched the video didn't you? Without the editing the video wouldn't exist- so I'll suppose you're referring to visual effects. These I like to leave out of my videos 'cause it's all fake garnish. Just like glitter, there's no point in it and it accomplishes very little. I would prefer a pure, uncut video of legitimate, skilled action, as opposed to some n00b driving around the track with cool effects, but that's just me.
Blabber and Sentimental Stuff: If you're reading this, thank you. I'm glad you've taken some time to view my latest release. I believe it's come a long way since part one. Constructive criticism and suggestions are appreciated and encouraged. Here's my unofficial description:
Song info in official description, be sure to like & subscribe if you like my work!
I think if it showed your total kms, it'd be pointless. there's a command for that /w ds
however. If there was a unique odometer for each individual car, that would be cool. Then you could say "I've driven 15,000kms in the XRT"