The online racing simulator
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KingOfIce
S3 licensed
I take advantage of it by the way, these improvements of the 0.6V (new outsim packets) have added wheels slip and wheels lock in simhub (and probably better road impacts / vibrations, tyres temps, etc. thanks to new datas provided)
KingOfIce
S3 licensed
Hi,
The simhub developer has already implemented some new things when I told him about the new version of outsim packages (when 0.6V was released).
For leaderboards, I asked him the question and he told me that he would watch someday but the LFS API was quite different from what is done in other games and takes a bit of time and concentration.
(But do not hesitate to ask him, it will give my request more value...)
KingOfIce
S3 licensed
Measurements completed. I hope it can be useful.
KingOfIce
S3 licensed
Thanks for Blender thread ! It's really more precise than shift U...

I will complete my first message as I take my measurements.
KingOfIce
S3 licensed
Good idea ! Thanks
KingOfIce
S3 licensed
Thank you Johnners. I had seen your message but I am looking for the body dimensions for my insim radar (working on VR headset unlike Lazy's one).
I'm going to try to line up the cars on a track and draw measurement lines there but it's not a great solution...
Car size ?
KingOfIce
S3 licensed
Hello,
I'm just looking for the dimensions of the LFS cars (length and width at least) but strangely, I can't find! What did I miss !?

[Edit]
Thanks to the help below, here are the current measures (LxWxH in cm):
(height is approximate and may depend on suspension setting)

BF1 : 460 x 180 x 107
FBM : 394 x 169 x 100
FO8 : 453 x 177 x 102
FOX : 410 x 164 x 101
FXR : 446 x 199 x 125
FXO : 344 x 201 x 132
FZ5 : 441 x 187 x 122
FZR : 439 x 196 x 120
LX4 : 346 x 157 x 107
LX6 : 327 x 160 x 103
UF1 : 295 x 160 x 126 (122 if open)
MRT : 284 x 127 x 111
RAC : 391 x 177 x 101
RB4 : 439 x 195 x 127
UFR : 295 x 160 x 122
XFG : 361 x 184 x 134
XFR : 370 x 184 x 131
XRG : 425 x 197 x 129
XRR : 430 x 198 x 123
XRT : 432 x 198 x 129
Last edited by KingOfIce, .
KingOfIce
S3 licensed
Thanks Johnners !
KingOfIce
S3 licensed
Hello,
From Johnners's OutSimPack format.txt file, I deduce that OSWheels[0] = Left rear, OSWheels[1] = Right rear, OSWheels[2] = Left Front etc.
Is it correct ?
(sorry if I missed the information elsewhere ...)
KingOfIce
S3 licensed
Thumbs up
KingOfIce
S3 licensed
Lot of hosts were migrated automatically. Update needed please... Wave
KingOfIce
S3 licensed
Thank you for the answer Scawen !
It's too long time since I did C or assembler so it took me a long time to understand...
Then I saw the subtlety of converting a 4-byte unsigned integer to 2-byte unsigned integer (which crashes in a lot of languages but keeps the low weight bytes in C).
Thanks, I just have to code now ...
KingOfIce
S3 licensed
Hello,
Sorry to resume this very old post but i have the exact same problem and don't see a reply in the forum.
I am getting the ISP_CON packets but cannot determine when the contact happened. I don't see a packet indicating a time reset and can't stop the game (replay I guess ...) as indicated in the insim.txt doc to perform a reset.
Is there a trick or is there a type issue (word) for this info (Time)?
Driving informations from all player
KingOfIce
S3 licensed
Hello insim specialist!
Here is my question: how can I get driving informations for all the players of a replay? (Example: time spent on full throttle for each player during a race).
This information appears to be available only in OutGauge. but Outgauge concerns only the pilot observed in the replay. Do I have to run a replay for each player !? (long but doable by insim, except I don't see how to change the speed of replay via insim ...).
Is it the only way to go or am I doing it wrong?
Last edited by KingOfIce, .
KingOfIce
S3 licensed
SteamVR 1.15.19
(and I confirm : map "/vr reset" to a button is mandatory for racing !)
KingOfIce
S3 licensed
If I can help to test something, say me how...
Last edited by KingOfIce, .
KingOfIce
S3 licensed
and no interestning lines (I think...) in deb.log or openvr.log
KingOfIce
S3 licensed
It doesn't work, neither in 21 nor in 13 (direct crash)
KingOfIce
S3 licensed
Hello, no problem with my Pimax (5K Super, U21 tested).
Here are my setting if it can help (@Scawen, LFS works very good on a Pimax Thumbs up)

KingOfIce
S3 licensed
I don't know/see the difference (I think it was created for a specific headset)
KingOfIce
S3 licensed
yes you can but you have an action to do after (1 click) and there's a VR window openned (inconvenient when driving).
Instant reset with the 2 commands I mentioned above.
KingOfIce
S3 licensed
you can map a key with "/vr reset_headset" or "/vr use_relative" command (depending the VR headseat you got)
(else the hotkey is F8 but you have to click...)
KingOfIce
S3 licensed
Thumbs up Thanks !
KingOfIce
S3 licensed
96/KingOfIce/Rémi Arnaud/France/FXR/GUM GARAGE/#7596
KingOfIce
S3 licensed
Great ! Thanks !!!
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