The online racing simulator
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JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
Quote from numbazZ :If I had found out about LFS back in 2005 it would be the best car game at that time for me, I don't even know any game that would have such a physics like this back in the days.

Not necessarily. I found it in 2003. Couldn't make it past 2nd corner in Blackwood.
Rediscovered it couple of years later when I was ready for it :-)
Lost synchronisation with host
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
First time I saw that, perhaps related to latest update.
"Packet from unknown UCID 16" then "Lost synchronisation with host"
I could probably pull some logs from airio if needed.
Car driving around before lights-out
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
We just had one car driving on start-finish straight while everyone else were waiting for the green light.

Lag? Hack? Bug?
Replay attached.
Unable to pit/refuel if not going fast enough
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
I am aware that I'm nit-picking here but funny thing just happened.

I ran out of fuel and missed the pit box. Fortunately I managed to roll the car back and forth and position it within the box, but the repairs/refuel never happened :-(

Anyway, replay for your amusement, attached. Fun starts around 6:45. x16 replay speed recommended :-)
Multiple cars starting on the same grid slot.
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
Just recently we encountered situation where 2 cars were sitting on the same grid slot at race start.
Possibly something related to 2 guys leaving server at the same time.
Anyway... replay attached.
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
I'd like to touch on a different topic from the posters above.

I really hate the fences around the track the way they are now.
If you run in the right direction it's all good and dandy, but in reverse configs if you end up touching grass and eventually head towards the railing your race is effectively over, as you soon enough end up with it trying to split your car in two.

I can fix it with autocross objects but OOTB It's seriously annoying...
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
And indeed it does, but other players must restart their LFS for this thing to work which I did not took into consideration.

But... I found another weird thing. You can change your skin (jpg) file all you want, the dds stays old and that's what is loaded for me (even after restarting the game).

I'm now able to switch back and forth between these 2 variants by selecting Options->Graphics->Cars and helmet skins full/compressed.
It qualifies as bug, right?
Last edited by JoRuss, . Reason : typo
Skin update propagation
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
At the moment. when you update your skin (upload without changing its name), none having this skin already will notice it has changed. When you upload it with a new name, everything seems ok, but everyone who had it previously end up with useless file sitting on their drive.

I know that few megabytes does not bother 99,9% of the people these days. but [here goes the feature request] it'd be very cool when checking skin on lfsworld would inform clients that skin was changed and replaced with current one.
AIRIOWEB - Server statistics
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
Hi there.

I've been approached by turbofreak recently about my AIRIO statistics script, but since it was written long time ago and in a (bit) hurry, it's qute rigid construction suited for my own needs (not to mention the crappy code ;-))
So i sat, thought long (not really) and hard, and re-did the whole thing almost from scratch.

It supports 3 types of storage (textfile, sqlite, mysql (altough the last one wasn't properly tested, sorry) and it's easily extensible to support anything you want, if you know your way around php a bit.

It's available as a separate library and standalone website around it from: http://code.google.com/p/airioweb/source/browse/trunk

In future (I spoke with EQ already) along with the stats will go authentication key to prevent bogus data sending if someone figure out your send url

Please note that some files HAVE TO BE renamed in order to work. That is for security reasons. Do yourself a favour and be creative with these names :-)

Code is heavily commented, so if you can read the poor english of mine, I'm sure you'll manage to get this thing working.

tip: config.php and reader.php are files where the main configuration data can be found. savestats.php is also worth a read.

Working example (unless you DOS our server right away) with AirAttack stats can be found here: http://airattackracing.ovh.org/airioweb/

If you have some suggestions, found a bug, feel free to let me know.
Good luck!
Women's bottoms
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
I noticed today, that drivers bottom is sticking out underneath the car (if driver is a woman ) . I couldn't find similar report, so I thought I'll give you a shout

These cars are affected (I think I checked 'em all): LX4,LX6,RAC,BF1,FO8
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
Quote from Scawen : The standard Z28 exe is included in the zip file attached to this post. So if your copy of Z28 is modified, you can save the attached one over your modified LFS.exe and you should not get CPW messages any more.

Wouldn't it be even better to extend files checking from just exe file to track files as well? (sorry if it's already done this way, I hadn't chance to check it yet)

I witnessed some users passing through barriers as if they weren't there... and in fact they don't have 'em. It's easily done, actually, took me just few minutes of hexediting to replicate this 'hack'
Result: http://img526.imageshack.us/img526/4036/lfsnobariers.jpg
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
I'm now going to (to mine own surprise) agree with original poster.

Yes, demo is better than S2 unless devs put some kind of hash limitations on.

I'm a casual driver. Can't be arsed to install wheel and pedals to play, so I use mouse/keys and for several years I was happy demoing on bl2r.
When patch Y came over I was sad... I never liked non rev blackwood rally layout and even less bl1 with this sluggish boxes, but the only choice for me was either buy license or stick to other combo, and yes, I took the other option and spent few months racing xfg on bl2 and then FBM on BL1 but eventually, when I got some extra money I bought S1 license to race again on BL2R without using any hacks (you could use rev tracks offline by setting track in lfs.txt file in Y0), but sadly all my happiness was soon gone when I figured out that there was and still is nearly none to race against on that, and other dirt tracks.

So yes, I was disappointed with S1/S2 in a way, but even so, I DON'T regret paying and WILLING TO pay devs another fee for next stage and it is not because they giving out more content to play with (at which I'll no doubt be utterly rubbish) but because I've had such a great times for free back in time.

You're not happy with players count? Get used to it.
Demo is alive. New people making progress, having fun, crashing (yes, that's inevitable) and leaving to some better place, some even buy S2 license.
S1 is dead.
S2 is stagnated. Same people, same combos, same turn (left).
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
Quote :
- Not checking mirrors.

Just few scenes from recently seen replay, taken on AA FBM, no finger pointing, just example how it's seen (mostly) from perspective of relatively fast racer.


Sadly, democracy failed here. Since none would believe unknown dude when someone better known around is voting against him.
The only one banned was the leftmost dude.
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
Quote from zeugnimod :Wow, what a ridiculous attitude. :thumbsdow

I hope you're aware that I was referring to JUST BL2R track and ONLY in demo environment? On licensed server, where you can expect more experienced drivers (sadly that's not always true) cutting doesn't drastically increase safe passing through T1/T2 sequence and there's not really point for doing it (except for fun and to bring some good old time memories :-))

And if someone wants badly to take you out there by slamming your car to the wall, there's plenty options how to outsmart such fellow, but I'm sure you are aware of that, but probably just forgot...

Quote from Hyperdrive :
Incidentally, JoRuss really is the expert on BL2R. He's actually covered more laps on that track alone than you have in your entire LFS career, and is still out there chasing his perfect lap.:insane:

So true, so true, Master...
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
Quote from legoflamb :BL2R promotes cutting the track. Its kind of like FE, if you don't cut you are not competitive. With BL2R cutting the sand trap is required to race competitively.

I always try to avoid that track. I agree with kev.

If you feel you can't compete without cutting T1 feel free to do it as well...
In fact, when there wasn't any insim software emulating restricted zones you couldn't do much about it and, frankly, in demo, cutting over grass was way safer for everybody (even thought that was a killer for suspension these days) .

And of course you miss the fun off throwing an old xrg into drifft at over 150km/h when you go flat-out through T1/T2 there when not cutting... try it someday ;-)

And last, but not least, that constant moaning about demo being crashers fest... I feel that it's like some `right-thing-to-say` mantra here... IMO most of people say that even thought they don't understand what they actually talking about :-) There's plenty good demo servers, well managed, and even thought sometimes some punk emerge there, he'll be taken out relatively quickly...

I spent most of my lfs life on demo servers and still enjoying racing there and pre-x-patch times bl2r demo servers had many licensed drivers among regular visitors due simple fact that in S1/S2 mode servers with that combo (same as it is now) were badly deserted and you can't enjoy racing much without racers, do you?

...and yes, I've been crashed many times... so what... Happens... get over it, and try to catch up to the pack, that's fun too. :-)
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
Quote from durrri :
am i weird?


Yes. Probably as much as me... sorry...
BL2R was popular in demo, but once devs took it out of there, track died quickly...
There's one server (I know about) that is full time set on this track, it's [AA] Demo BL2R but, since it's demo, it's limited to xfr/xrg only...
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
since someone dug that old dog out...

/me dreams on...

What'd be really cool is dirt/rock/whatever arena generated out of single random number/string/whatever. Those who played 1nsane should know what I mean, if you didn't I strongly recommend it :-)
By just typing some random value you'd get unique and exactly the same (generated by the same algorithm) surface for everyone connected... endless fun, and no more moaning for new tracks... at least for autocross.

In fact, with maximum height change limit, even non-rally'ers might make use of it...

/me dreams off...
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
Quote from Krammeh :ISP_PLP, // 22 - info : player pit (keeps slot in race)
ISP_PLL, // 23 - info : player leave (spectate - loses slot)

Actually when you're in lobby (i.e. before race starts) you don't get these packets at all... but accidentally I found out that I've overlooked something there. Once you get out of garage NPL packet is sent, that doesn't make sense (since you appear to be on grid all the time) but gives some options here... 'k so just one idea ;-)
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
Menu: User CP ->Edit options -> Thread Display Options -> "Show Images (including attached images and images in [IMG] code)"

You'll be presented with links to images when posted.
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
Just to clear these two ideas off my head ;-)

Mostly insim extension i guess...

- Ability to send setup from server to player (to help people not familiar with track they got on)

- Sending a packet when player gets to garage (lobby screen, not on track)
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
My point was it doesn't matter what was the cause, curbs or something else (car for example) when you doin' it wrong you can't expect the game to not punish you for your actions. Once you get past the verge of flipping it's one way road...
You basically went into uphill turn too early, bumped left side while turning at 140km/h with 2g side acceleration... how'd you expect to end that if not by flipping
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
I recently finally started to use downforce properly which results in ~0.5 sec speedup around the track, so I dare to chip in some hints...

When you ease off accelerator while cornering, you're loosing front downforce and understeer at speeds that should get you safely through with some throtle on.

Try to brake earlier but shorter (that 50m marks are good tip, also chicane starts) you won't loose that much speed when rolling near to the apex. There hit the accelerator and straighten your wheels (if you don't you might understeer anyway)

And in the end... nothing revolutionary but... the smoother lap the shorter time...

ps. 1.13.7 with mouse is what I managed to reach atm... just can't get a hang of trail braking with mouse ;-)
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
Yes.. probably... not necessarily fbm one though....

The following picture describes pretty good how we stand about this year races

picture
Last edited by JoRuss, .
lfsworld - strange reload link
JoRuss
S3 licensed
Online at :
[AA] Rallycross GTI
No big deal actually, but I noticed that reload link on window menu (the one that pops up when you click in top-left corner (icon) in any lfsw window) isn't working as it should... at least not as I imagined it should.

To test it please visit for example this page (take a note of the lovely photo if you'll get there anyway ;-) ), click window icon and choose reload.

As for me It loads my own stats instead of some others. Empty page in case I'm not logged in.
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