The online racing simulator
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FreeScirocco
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Quote from THE WIZARD DK : but thats exactly what Scawen was talking about innit? and as a lowend machine.

Eehh no. He was communicating with an owner of a GTX980 card which last known price was 950 Euro .. Second hand $350 (source: Amazon).
FreeScirocco
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Oh OK Smile
FreeScirocco
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Quote from Pasci :Used graphic card: GTX980

I am late about this but still would like to comment about it. Lots of people with powercards forget to realize that LFS is pretty GPU friendly, in a way that the GPU goes into sleeping mode by clocking itself and its memory down if it detects it has not have to do much. Without monitoring GPU-Z (which has a clock history graph) its impossible to say what is going on. When in fullscreen or windowed/borderless screen and post processing on/off the drivers can decide to be in a different power state and therefore cause the 10x framedrop. Its then your card which is "sleeping" but to be sure about this; monitor GPU-Z.

Especially when you you use the frame limiter or V-sync function in LFS this happens.
FreeScirocco
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Yes if you live in Georgia then this is correct.

It's a new pricing system based on local purchasing power or so called fair pricing. Countries with less economic prosperity also pay less for a license.
FreeScirocco
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Some which I can remember and are not in this video compilation (OK Indy 500 and CMR are but are both worth mentioning second time)
  • 1986 Out Run (hi blondy!)
  • 1989 Super Off Road (chicks in bikini after finish Big grin )
  • 1989 Deathtrack (using heavy weapons to blast your opponents of the track, awesome Smile )
  • 1989 Street rod (not really racing game tbh, more like car tuning)
  • 1989 Indianapolis 500: The Simulation (awesome, played this a lot, it had replay and TV sky camera, to watch all the crashes)
  • 1990 Stunts (track editor!)
  • 1994 Wacky Wheels
  • 1996 Big Red Racing (LAN! but unstable as far as I remember)
  • 1997 Carmageddon
  • 1998 Colin McRae Rally (PC version, LAN)
FreeScirocco
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True.

Maybe wouldn't be a bad idea to render tracks in HD ànd SD and make this a selectable option. But I have no idea how much work this is. Seems more work then just using Photoshops resize option.
FreeScirocco
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Quote from Cutie pie :I can't help but disagree

OK, I will repeat myself then;
Quote :If you can get a passmark beyond Intel Core i7-3630QM @ 2.40GHz 1,685 (<= single thread) you probably will be OK.

Intel Core i5-8250U @ 1.60GHz 1,943

1685 < 1943 This is at the default clock, turbo frequency is even much higher.. Besides; single core != single thread. Any IGP is incomparable with a dedicated GPU. You are talking about a Graphics 620 IGP, it has 24 pipelines to begin with, it's nothing. I do not know if you have read about this project as a whole but this is based on VM's and splitting/assigning CPU&GPU power to individual threads so thats why I refer on (basic) benchmark numbers.

edit; but I now realized that the mirror update was long(er) ago. In this video it's already visible, so never mind. I think not much has changed on the performance of LFS in the meantime. Taped Shut
Last edited by FreeScirocco, .
FreeScirocco
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Quote from SimulatorRental.com :
I am both eagerly awaiting and dreading the new graphics changes. It will look nicer, but.... will 4 to 6 players still run on one of my machines? Wink

Depends on the CPU power you can give it on a single instance. Since the new mirror routines my mobile CPU is maxxing out on a single thread on various spots. Especially with multiple cars around. If you can get a passmark beyond Intel Core i7-3630QM @ 2.40GHz 1,685 (<= single thread) you probably will be OK.

LFS is currently CPU limited it seems, GPU is not that important. This CPU limitation makes LFS a bit undriveable at this point (I am sorry to say).
FreeScirocco
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The latin character set is not the only character set in the world which can be used in that box

(and this has nothing to do with what this test patch is about)
FreeScirocco
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Which has been discussed before. It's all nice and stuff but it still wouldn't be something which moves the world. Only one thing can do this which is called tire physics.

The DDossing started a full month ago, so another month is lost due to these clowns. Also, any major change without introducing a more advanced/secured online environment will only boost illegal activity more then it would help the legal community.
FreeScirocco
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Quote from Scawen :That's what LFS is all about, in my opinion. Having fun. Smile

Yes so much fun
FreeScirocco
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Yes liets drive LFS on a pfhoon.. Realism baby
FreeScirocco
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Quote from Eclipsed :I'm also on mobile processor,took less than 10 seconds at my side. Shrug

Pff ye well .. I have no idea.. I just realized I have/had custom hires skies, this can be it or I don't know what. The thing is, that black screen doesn't tell much.
FreeScirocco
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The online racing simulator
FreeScirocco
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I think somebody got tired of explaining the skins are off in the normal version. You need a testpatch at the moment to make skins to work online; https://www.lfs.net/forum/thread/92067-Test-Patch-0-6R8-%28now-R12%29
FreeScirocco
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Me neither.. The only problem which I had during the update was the quite long black screen while it was converting stuff in the background. Not sure why this took over a minute or so (maybe because of mobile processor on a single thread) but this is the only problem I guess with this update. Not be able to see whats going on and "assume" something has crashed and close the LFS screen. While it actually was not crashed, just "doing stuff".
FreeScirocco
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This testpatch is only a minor update, mainly to prevent master server take down.

This patch is not to for requests like setup expansion/protection which involves days or weeks of coding -and- testing. With the release of new tyre physics all setups would be useless, it makes sense to focus on the setup system at that point in time, huh.
FreeScirocco
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Try to add deb.log for reports like this, maybe this helps in analyzing.
FreeScirocco
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probably something to do with security measures
FreeScirocco
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Rule one in the book; do not give it attention
FreeScirocco
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It's disabled in the "normal" LFS release, but not in the test patch. Seems to be a more protective mode for skin download (probably Cloudflare protected hostname, although this is just a guess).

Anyway, you want skins => test patch.
You not wanna install test patch? => wait for official release of LFS 0.6S
FreeScirocco
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8:32 "Get your PC upgraded"

... LFS still has a problem, a CPU problem. I have a 965M but the screen is lagging on various spots because the CPU cannot handle it. Well, it can handle it, it's just LFS which doesn't make use of today's multicore CPU capabilities. It's a bit of a shame that LFS doesn't run smoothly on my i7 3630QM, it is not that this CPU is very old, its LFS which is very old in handling multicore CPU's (it basically doesnt handle it)..

If LFS doesn't get this problem sorted with multicore CPU's then I do not think it has a big future for the masses which want to try VR. The early adapters of course all have massive desktop systems but the bigger part doesn't have this. Sure a graphics card can be upgraded, but a CPU is more difficult. Especially when it is not needed and its just the software making bad use of the capabilities.
FreeScirocco
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Its called dcon (dedicated console).
FGED GREDG RDFGDR GSFDG