I bought my first VR helmet was now just 1 year ago for the last BF and I will never forget the emotion when I tryed it for the first time, seeing the car as if you were inside was something indescribable, literally dropped tears before driving even!
Nothing you read or listen will help you get an idea of what VR is, you must try it yourself.
Thanks, this feature really interests me because I spend most of my lfs time in layouts sp (I have a licensed account!!) and always after a good session I like to see the replay and is there where without shadows some objetc it seems float.
I suppose vehicle lights will not generate dynamic shadows on mobile objects, that would consume too much right?
With my wheel (that appears as "First Person Controller") I notice the smoothest FF with the highest possible values although there is more difference between the U and U7 patch than between the U7 with the minimum values and the U7 with the maximum values.
I just saw that there is a new exponentiality control for the pedals but it affects at same time to three pedals. In my case I use a load cell brake that is exponential itself so I cannot use the new control for the other pedals because it greatly distorts the brake control.
The control "centre reduction" must to be individual for each pedal.