I'm not any good at this game but I still enjoy races. I don't have the time to become good, but usually at "mediocre" you can still enjoy some cool races for middle positions and occassionally better. The odd win feels really sweet too!
What I usually do is just stay go veeery carefully through T1 (first corner after start) which usually lands you a ton more places than jostling for position when you're not completely comfortable ever would anyway.
Other than that it is respect the flags, don't drive TOO cautiously when blue flagged or you'll be hard to read for the guy who passes you and just avoid hitting people. Say sorry if you cause an accident (can say sorry even if it wasn't your fault if you like being diplomatic...fast drivers often find slow drivers to be at fault simply because they went too slow and they rear-ended them). Usually if I feel abused I'll just let it slide with an angry honk of the horn and leave it at that.
Testing new setups, esp much more slippery ones are often best done soloing.
And remember the most; Even if you're not good (yet) the good guys should still enjoy having people like you in the race - because what's the point of being good if there is no1 to be better than.
LFS got more carfeel and trackfeel (when you play LFS on a G25 those bends just feel awesome...skipping heartbeats when you hit a bump followed by steering lightness and you FEEL the backend skid slightly more than it should on the catchup because you ripped the throttle for 3 rounds trying to regain 17th from mr. bumpit so your tires are shot....now that's simulating).
Personally I think RFactor feels detached...no real feel through the bends, so you only get feel from better graphics and sampled sound...but that doesn't cut it for me. Modding is cool but you always end up downloading some 911 turbo model that is half-assed and not very good anyway.
If there is a simbin engine game I like then it is GT Legends. Not really because it is a great simulation...but in that game things are made up for by the best selection of cars in any game (Lotus Cortina and Alfa Romeo GTA...c'mon...that's racing pornography!) and very good sampled sound (seriously...pumping the gas on the corvette bigblock in that game is outstanding value for money alone). I also like the latest Race game. Hammering a BMW E30 M3 around the Nurbugring....yummie.
But in terms of feel...then it is LFS hands down. The only game that can even come remotely close is Grand Prix Legends. Though as some of you might have guessed I'm a GT fan and not really that much into F1.
I'm usually quite slow (midfielder --) and don't mind if I'm overtaken by a blue flagged who is clearly alot faster than me. The only annoying thing then is if you are jostling for position with another midfielder and the guy passing creates interference in that positon. So I would it is polite to be very careful if you are going to get caught up in several close-racing cars which are one lap ahead of you.
I have always loved car sims, I guess my first sim was the brilliant Indianapolis 500 for the Amiga (and PC too..I think). Maybe not much of a looker by today's standard, but hey...it was awesome.
On a funny sidenote, the boys behind Indianapolis 500 would release a little gem we all know as 'Grand Prix Legends' nine years later. So all hail the forefather.
As for GTR, bought but didn't play it much...but I do love GT Legends. As a simulation it has it flaws (though the demo does not always do the full version justice), but those are cars are just to marvellous to pass.
The search for a better sim brought me to Live for Speed, but I'm not a rigorous sim-fundamentalist...I have to admit that the rattling of a bigblock V8 on the grid and roaring it down the straights in GT Legends have made me play that game just as much as LFS, shortcomings be damned.
Atleast LFS fans seems mature and knowledgable enough to handle licensed cars. In other games one can really tire of fanboys whining because their M3 CSL doesn't fulfill their wet car dreams or the normal clashes between rice/muscle/euro sports (no insult intended I just lacked a better term than 'rice' ) which plague forums.
But I don't think it is needed, LFS seems very good as it has been setup now.
Earth to mars....I was joking...chill and stop calling me stupid. Dressing your 'explanation' in personal attacks doesn't do it any justice in my eyes. If you can't see what I wrote was a joke, then you need to take your flame goggles of when reading internet forums. My joke didn't contain squat of whatever 'racing vs drifting' secret message you managed to read from between the lines.
The hard part is when you start in the middle of the pack and you're battling 2 aliens who want to beat you and eachother out of T1 and you got a whole bunch of people behind you, who well...since you're a midfielder the people behind you are the *cough* troublesome in T1.
So you're basically eying all 4 directions of your car plus you gotta control the cold-tired monster into the turn itself, and going slow means I'm going to be rear-ended and going fast mean driving above my skill level and possible crash everyone.
Starting at the rear is ok I guess, but that means you can't really compete with the 'fun' guys (the ones that don't generally make big mistakes).
And nono, this isn't whining. I mean, god knows I have caused a pile-up or two because I'm generally too slow for T1 + I know people are lagging and having poor framerates and stuff. But there and then it sure is exciting/frustrating.
Flatout 1&2are fun games. Doesn't take themselves seriously at all, so its just innocent fun + plus I liked the music in no. 1. I'd def go for it as budget, as it can be a little repetitive...I do load it up sometimes when the sims get to me too much though.
Speed drifting is obviously what you do when you attempt to break the land speed record with a Volvo 240GL on an road you've never driven before, whereas show drifting is what you do when you attempt to impress teenage girls with bluesmoking your recycled tyres around the local gas station.
I watched this and I liked it alot. First of all thumbs up for the music! I haven't heard the song but I think a tough surf beat fitted a drifting
movie excellently, very cool. I also liked those moments where the camera sort of 'swayed' in motion with the lead guitar (that was my impression atleast).
I thought maybe some of the scenes were a little too long, and some faster cutting could have been effective. And I didn't think the inside cam from the car fit the theme too well (the music sort of gave it a 'unknown hero drifting' type of feel, and the inside cam sort of removed that 'mystery feel').
Banning video games and violent movies is an interesting idea, but so is the idea that violent kids have a greater tendency to watch violent movies and play violent games which was coined some years ago by researches.
So it then becomes a what came first, the hen or the egg sort of question.
I would just like to say that modding can make a game horribly bad. I've come to prefer games such as LFS and GT Legends for their non-moddable vehicles, simply because the cars are so much better off for it.
LFS has great multiplayer simplicity, you start it and you play. We see from the community how awesome this simplicity has made it. Yes, people haven't modded it, but they have started hundreds of teams, leagues, championships, cups, series. They have created thousands of unique skins and now lastly have come the STCC which is just incredible.
All the efforts have been made into creating a spectacular racing _scene_, which I think is much better than if all these people are milling around creating some washed out replica of a Ferrari F430 or BMW M3.
So a big thanks for me for the non-modding, I think that has partially made LFS to what it is.
The main reason I play LFS now is that it lay dormant for a year, then I picked it up and went 'hey, a game where I can just race without unlocking anything, without download 3000 interdependant mods and where I don
t have to read 10 howtos to get Nordschleife to work with my graphics car so I can start driving'.
So mandatory tests would have put me off.
That being said, doing the tests could unlock little easter eggs that people would want but which doesn't do anything other than being specific (say a set of wheel-skins, rims, helmet-skins etc. as you go along).
Also some more interesting tests could be made to make it a little more fun.
I would love so see a car loosely based on the old Group C cars, something like the Porsche 962c or similar.
Also, and now I might be getting ahead of myself, as some may know the old Group C was a fuel class, the car could do anything you wanted but it only had a set amount of fuel to finish say, Le Mans. Some cars had nasty turbos with adjustable pressure which they cranked up in race to gain a lead or catch a leader (with the added danger of running dry), if similar races could be made in LFS I think it could be great fun.
On long straights these cars could achieve up to 370-380 km/h (230-235 mph) and for me they will always stand as some of the ultimate racing machines through time, and having something like them with LFS physics would be a dream come true!
Apart from that I would like to see more ordinary cars around the 200BHP mark with various drive qualities which could reliably compete with one another.
Since I'm a fairly slow but consistent driver I often pass people when they fall off. This ofcourse means I often end up having faster cars behind me which really want their position back badly, a fairly exciting prospect to say the least.
What annoys me then is the 'lappers' who seem to only have one line and if you are in the way they'll clip your rear or barge you and then drive on without as much as a sorry in the chat.
And sometimes I have even experienced being barged by lappers who are in fact one round behind, that is just so wrong.
And these are not n00bs or newbies but often people who drives close to WR times on the track...that is exceptionally annoying.
The other annoying thing is that if I drive somewhat slower than the car behind me on say the last lap, then I gotta be allowed to drive a defensive inside line through the curves, it's not my fault they can't haul a proper overlap in time, I have been yelled alot by some for doing this but surely this must be allowed? If I can see the other car in the rearview mirror then I should be allowed to take the line of my choosing, no?
Ofcourse on the straights I let them blast by, but even on straights I have experienced being clipped by near WR drivers who then procede with a verbal assault on chat. And ok, I'm slow, but I'm not roadblock slow either, nothing that should be dangerous to a good driver atleast.
I don't know if I have a point. I guess my point is that a good driver has to take into account us non-expert drivers also. We might lap 3-4 secs slower and he might find us in a difficult bend, on a straight just fast enough to ruin his entry speed for the next curve etc, and as it is in fact a jostle for true positon (not blue flag or anything) I think even we deserve enough courtesy to not be rammed off the road.
If it weren't for us, what would be fun about being fast anyway.
Nice car I'd say. If that styling is the Evo styling I'd have to say it looks better (for my eyes) than any other Evo I have seen (esp. that last one which was absolutely horrible), and no doubt it will be a nice piece of kit as all Evos have been so far.
But I'm a car bigot so this will never be a car for me. I like clean lines and a european badge for no other reason than 'because'.
The NFS series for what it is worth really put cargames back on the computer screen bigtime. Sure I think you would always have the niche market (the F1 games, Viper Racing and similar titles etc) but I think games such as LFS also owe some of its fanbase to the way NFS put racing - even though arcade - back into the top seller list for PC titles.
And hey, Need For Speed Porsche was a blast of a game if you ask me.
Yeah pretty much. It is in the prize range of a medium graphics card which most gamers would purchase and it really gives a very fine experience while playing.
It truly enhances car sims if you are used to cheaper wheels. All the sims I personally like (Live for Speed, GT Legends,Rfactor, GTR1&2) are much more fun.
Especially GT Legends is completely awesome with a proper H-shifter (the feel of manually shifting an Austin Healey 3000 is incredible!) and with its superior physics engine, I bet Live for Speed will reach a new high in car simming when it gets proper clutch simulation and even without it all the low to midrange cars are awesome fun to drive now.
Greetings all, I purchased S2 some months ago but started playing just a few days ago. And I must say it is awesome. Clearly the best racer available at this time. The physics (as long as the car doesn't start flying) seem extremely good. Its really nice the way you can actually almost feel the car getting lighter as it burns fuel and the the way the car changes when the tyres get heated up or worn. And finally a game where you feel like you are driving a powerful rear drive monster and not your grandma's Taunus when you come into a curve. Excellent work.
My apologies if I have unintentionally caused any of your cars grievous harm or a ruined paintjob, I try to be careful but I am still new to this game.
I have some questions, probably answered, but I'll make them still:
1.) I'm having some difficulties with yellow flags. When they come up I try to be careful but still some problems often arise, most often when I slow down but a car behind me goes for a pass in a curve. Is it common to pass under yellow flags or is it just something rude people do?
2.) Since I'm new I drive slower than most people do, probably due to wrong lines in curves. If I see an overtaking car behind me when close to a curve I'm not totally in control of (not being blue flagged, he is behind me in the race) what's the norm? Should I just take the slower line and let him pass?
3.) Some of the cars feel a little slippery at low speeds, is this correctable by adjusting my controllers or is it just a game feature? Or is it just realistic?
Anyhows, hello all and happy racing. My apologies for any piles I might cause in the future.