The online racing simulator
Searching in All forums
(120 results)
Botswanan Salama
S3 licensed
Quote from Botswanan Salama :Team full name: Team S1DUS
Team tag: S1DUS*
General manager: Pauli Peltokangas / Botswanan Salama
Managers (max 2): sl10 ; rik97
Nominated drivers: Altsu, Botswanan Salama, FasTLT, nikopdr, rik97, sl10, Viperakecske

Added nikopdr to driver line-up.
Botswanan Salama
S3 licensed
Quote from Scawen :You can only really be upset with yourself for not spotting this during the test patch phase.

No, I won't be upset with myself that I didn't notice your mistake.
Case closed for me.
Botswanan Salama
S3 licensed
Quote from Bose321 :Don't take it so seriously. Put some R4's under your cars and go set some new WR's. Smile

What's the point? Maybe R5's will be added next week.
Botswanan Salama
S3 licensed
Quote from Bose321 :What's the problem? Go set some new WR's if you want to defend them, everyone still has equal chances.

I know I can take those WR's back if I want. That isn't the problem. I'm disappointed that some of the laps that were pretty much maxed out were thrown into a bin for nothing. As I said, it would be ok if it was necessary because of updates, but these R4's didn't add anything to the sim. They only ruined oval hotlap tables. Why not reset hotlap tables every week for fun? Smile Everyone still has equal chances to be the first. See the problem now?

Quote from Bose321 :All these WR's worth nothing anyway, since they're boring oval WR's no one cares about.

This only shows that oval WR's don't matter anything to you and that you are unable to think that not everyone share the same opinion with you.


Quote from Bose321 :They'll be removed anyway once the new physics arrive.

This can take anything between 1 and 10 years to happen so it's a bad excuse to wipe some hotlap tables now without any reason.

Quote from MousemanLV :gg oval hotlaps sorry but LFS isn't a nascar sim ok

So what is it? Cruise sim? RallyX sim? Drifting sim? Ovals are part of the sim so it is as much oval racing simulator as anything else.
Botswanan Salama
S3 licensed
The thing is that R4 tyres with open wheelers are never used in anything else than oval hotlapping. I bet they also feel the same as R3 tyres, they are just a bit faster on straights. So this change didn't add anything new to the game, it only needlessly made old oval hotlaps worth nothing.

I wouldn't mind if hotlap tables changed because of actual updates in game (like tyre physics, track changes or something else) but this was basically same thing as if you had reseted some hotlap tables "just for fun".

Quote from Scawen :But do you see the point of long periods of test patch availability? Wink

To me this just sounds like "Oops, we just broke the game, but no one reported this bug during the test patch period, so it's fine".
Last edited by Botswanan Salama, .
Botswanan Salama
S3 licensed
https://www.lfs.net/forum/post/1962607#post1962607
Seems that oval hotlap tables are very much in danger...
Botswanan Salama
S3 licensed
#13
Botswanan Salama
S3 licensed
13/Botswanan Salama/Pauli Peltokangas/Finland/FXR/Team S1DUS/5927
Botswanan Salama
S3 licensed
Quote from MicroSpecV :Yes, I could see. Great animation Big grin
Any plans on doing one for Round 2? Would be interesting to see the front runners tussling and the shuffling of position during the pit stops and Safety Car period.

I'm working on Round 2 animation and it will have a bunch of new features and improvements.

Quote from MicroSpecV :And of course if there's one for myself climbing from P38, because honestly I've forgotten my progress in the race Schwitz

If you mean an animation that follows only the progress of one specific driver (like you) during the race, it is technically possible and I have in mind to support something like that in the future, but for now it would be just too much work.
Botswanan Salama
S3 licensed
Oh, you mean p8. When p9 car passes p8, there is an additional animation for that transition and there needs to be enough room on the left side of the p8 car for that to happen smoothly. Also keeping p8 stationary and moving other cars gives a nice impression that other cars are going faster when they slowly move further right on the graph. I tested several things and this one looked the best.
Botswanan Salama
S3 licensed
I'm not following at all. P10 what where? Big grin
Botswanan Salama
S3 licensed
LFSW name: Botswanan Salama
In-game name: S1DUS*Botsi
Full team name: Team S1DUS
Nation: Finland
Botswanan Salama
S3 licensed
Team full name: Team S1DUS
Team tag: S1DUS*
General manager: Pauli Peltokangas / Botswanan Salama
Managers (max 2): sl10 ; rik97
Nominated drivers: Altsu, Botswanan Salama, FasTLT, nikopdr, rik97, sl10, Viperakecske
Last edited by Botswanan Salama, .
Botswanan Salama
S3 licensed
Quote from Eclipsed :A total of 3 best drivers' scores from each will be included in teams championship standings.

From each race? Sponsorship document was missing this information too. It just says three best performers of one team will be counted into the team points, but it doesn't tell if they are the best performers in each race separately or in the whole season.
Botswanan Salama
S3 licensed
yes/13/Botswanan Salama
Botswanan Salama
S3 licensed
yes/13/Botswanan Salama
Botswanan Salama
S3 licensed
fxo #65
Botswanan Salama
S3 licensed
Session AND SERVER of Incident: Sprint Race, Main server
Lap AND MPR timecode of incident: 13, 24:30
Car(s) involved: 64, 13
Location of Incident: Turn 3
Brief Description of Incident: No hard feelings here either but car 64 misses the apex of turn 3 by quite a lot and pushes car 13 off the track that makes car 13 lose 2 positions (including the position it was fighting for). You can compare it to feature race's lap 3 turn 3 fight between cars 13 and 87 where car 87 stays on his line and leaves space outside as it should.
Last edited by Botswanan Salama, .
Botswanan Salama
S3 licensed
14/Botswanan Salama/Pauli Peltokangas/Finland/Team S1DUS
Botswanan Salama
S3 licensed
Session AND SERVER of Incident: Feature Race, Main server
Lap AND MPR timecode of incident: 25, 45:15
Car(s) involved: 42, 13
Location of Incident: Turn 3
Brief Description of Incident: Again same dude can't race clean.
FGED GREDG RDFGDR GSFDG