The online racing simulator

BVR N1 PROCAR

Uploaded by :
Skin ID :
DC414A
Short name :
BVNP
Approved :
Yes
Published :
15 Sep 2025
Updated :
28 May 2026 (18)
Downloads :
28658 - online now : 0
Access :
Public
Vehicle class :
GT
Drive side :
Fixed to left
Engine :
3.5 litre inline 6 / Rear wheel drive
Power :
350 kW (470 bhp) @ 9000 rpm
Torque :
407 Nm (300 lbft) @ 7059 rpm
Mass :
1020 kg (2248 lbs)
Power-weight :
343 W / kg (468 bhp/ton)
Transmission :
H-pattern gearbox
Fuel tank size :
120 litres
Information
Comments (8)
Changelog (18)
Skins
Setups (1)

Changelog (18)

Version: 18
Updated steering animation
Small fix to rollcage padding zip ties
Version: 17
Visual updates :
- Added the new retroreflective reflection type on the rear taillight reflector's cutout
- Fixed the mapping colours and reflections inside the hood air-vent
- Fixed clipping front suspension into the interior
- Small grouping fix on interior door handles
- Rotated the sticker upside down on the red box
Version: 16
Visual changes :
- Added zip ties texture detail in the interior (I also hit max mapping limit :D which is 240, and thats just the interior subobject alone)
- Fixed steering column not properly connected to the steering wheel
- Small mapping colour change to interior bolts
- Fixed popups clipping when looking into the front grills
- Changes to roughness of engine parts and adjusted mapping brightnesses
- Adjusted mapping brightness of seat
- Changes to roughness of interior rollcage and metal parts
- Changes to the inside of individual throttle bodies
Version: 15
Physics changes :
- Engine rotation from front changed to clockwise
- Battery repositioned to front, the CoG is now slightly higher and closer to the center
- Weight distribution has also been slightly shifted forward

Visual changes :
- Added small shine to interior leather
- Small fix to textures on the engine cover
Version: 14
Disabled live adjust anti-roll
Version: 13
Small updates preparing for BVR N1 Procar Championship

Added moving suspension parts
Reduced the combined texture area
Fixed LOD2 lights not working in a config
Fixed rear lights to be more orange-red
Fixed small clipping on the underbody of the interior tris
Fixed front turbofan sticking a bit out, and made rear turbofan a bit further out
Added small windshield wiper detail
Fixed grouping on some bolts
Fixed some clipping of tris at the front wheel well
Small grouping fixes & many other fixes
Version: 12
Small fix : Turbofans setup didn't have turbofans
Version: 11
Added working pop-up headlights
There is configuration that makes them non-functional for people who want to turn on headlights without the pop-ups on.
Version: 10
Added Turbofans/Aero discs
Updated visuals to match with new LFS graphics
Changed roughness of different materials
Version: 9
Allowed Slicks R2
NOTE : This car's physics is MEANT for Slicks R3. Slicks R3s should only be mainly used. R2s are only added for long endurance race uses (because R3s get too cold at racing speeds)
Version: 8
Mod is now public after this update

Changes :
Updates to default skins
Added New livery (DEMIN #81)
Fixes to exterior
& more...
Version: 7
New liveries (UNAPART #64 & Gusser #77)
Adjusted windshield dirt further
Made seat bit wider for driver legs to not clip
Made max front wing angle to 1
Closed holes + other fixes
Version: 6
Side area fixed
New window dirt textures
Version: 5
Updated default setup
Made the car rev bit slower & made the clutch more durable
Redid car light brightness
Version: 4
New aerodynamic values update
Fixed holes
Fixed bad triangle shading at rear
Version: 3
Added New livery (Ligier #26)
Version: 2
Lot of small fixes
Updated default setup (more braking pressure)
Version: 1
Initial version
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