# ---------------------- Starting and Ending ---------------------- # # Time (in seconds) to wait with automatic race restart - integer # Number of players to be on track for the restart to happen - integer RestartTime=60 RestartPlys=2 # Time (in seconds) to show until race restart or race end - integer SecondsCountdown=90 # Use below defined custom start grid ordering - boolean # This allows to create grid ordering schemes using last race results # or achieved lap session times or both in any combination. CustomGrid=true # Always put forward faster types of cars on custom grid - boolean # Equal speed car types are defined in TCD file under CarSpeeds item. GridBySpeed=false # Primary method used for ordering - string # Available values are 'RR' (previous Race Results), 'ST' (achieved # Session lap Time), 'PB' (server Personal stored Best time), 'CP' # (current Combo Points), 'TP' (total points). GridPriMethod=ST # Maximum number of cars to which the primary method applies - integer # For remaining people the secondary sort is used. GridPriCount=4 # Reverse primary method results - boolean # Using this you may have e.g. first 8 cars of previous race start in # reversed order. GridPriReverse=true # Secondary method used for ordering (RR, ST, PB, CP, TP) - string # Reverse secodary method results - boolean GridSecMethod=ST GridSecReverse=false # One ordering method for start after qualification (ST or PB) - string # If valid selection is made start grid after qualification can be # changed/adjusted. GridQualMethod= GridQualCount=32 GridQualReverse=false